Re-balanced and Expanded 'Mechs
⚪ Last updated 2023Preview

🔍 Analysis
- 🏆 #183 of 244 Mechs mods in this game by downloads
📋 About This Mod
This mod is a collection of FIFTY-NINE (59) 'mechs that have been newly-created, re-balanced, or added from pre-existing files.
The included ‘mechs consist mostly of unique, original loadouts and hardpoint configurations, but they also include some vanilla 'mechs that have "Enhanced" versions; some 'mechs that have been re-balanced (generally for improved performance/viability); as well as including 'mechs that are not available in normal play (ex.: they are only available via Instant Action).
These 'mechs have been created to expand the selection of 'mechs to both play against and to use, with the goals of: creating many new situations for players to face; expanding 'mech/gameplay flexibility; and increasing performance for certain 'mech variants. (As a result, all included 'mechs are not lore-accurate whatsoever: These are gameplay-focused 'mechs.)
This mod is mostly intended for those playing with the vanilla 'Mechlab. It can also be used with YAML, however, but I have not done thorough-enough testing to ensure full compatibility. (I have done some testing, and the ones I've tested have worked.)
Overview and Data:
Included in this mod are 37 original 'mechs, 6 re-made ‘mechs, 5 enhanced ‘mechs, 6 adjusted ‘mechs, and 5 added vanilla ‘mechs.
Original ‘Mechs, Re-made ‘Mechs, and Enhanced ‘Mechs are all-new creations; Adjusted ‘Mechs are ‘mechs that have only been lightly altered; and Added Vanilla ‘Mechs have no changes (with only one exception, for now, to allow it to be playable).
All new ‘mechs include the “AM” suffix (based on my username, “AltaMasters_1011”) to indicate that they are (my) original designs, while all “Enhanced” ‘mechs include the “E” suffix (to indicate the obvious). All other chassis contain no other suffixes/name-alterations, as they are based off of – or are – pre-existing variants.
Please see the following hyperlink for a list of all included ‘mechs and their various stats (currently not fully organized due to fatigue, but is complete): https://docs.google.com/spreadsheets/d/1RtTT82YD0JP6Cye7yqr_KjeG2Kx4i4v13_sxj0VnIQk/edit?usp=sharing
Keep in mind that adding this mod will increase the game’s difficulty, as – as described above – most ‘mechs are either enhanced versions of their former selves, or powerful, original variants that can do a lot of damage quickly!
Conclusion:
As usual, this mod took a LOT of work and time to make. I estimate that this mod took about ONE HUNDRED FIFTY to TWO HUNDRED hours to create – possibly longer!
More ‘mechs may be added in the future. In addition, a new mod may be made that specifically adds ‘mechs with weapons from my main mod, “Re-balanced and Expanded Weapons” (RBEW).
📊 Mod Details
- Game
- Mechwarrior5mercenaries Mods
- Author
- AltaMasters_1011
- Version
- 1
- Downloads
- 488
- Endorsements
- 33
- Category
- Mechs
- Created
- 12/23/2023
- Updated
- 12/23/2023
🔧 How to Install MechWarrior 5: Mercenarie Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for MechWarrior 5: Mercenarie →
Visit the official mod page for specific installation instructions for this mod.
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