Gundug's Enhanced Weapon Range
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 3.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #25 of 91 Weapons mods in this game by downloads
📋 About This Mod
I have posted two mods. The WeaponRange version simply increases the range and velocity of weapons, with some tweaks to the damage falloff by range. The WeaponsAndEquipment version does what is listed below. Please activate only one of them at any time.
This is a mod I have been messing around with for a while now, and is compatible with DLC4. The last time I published anything for this, the game didn't even have proper mod support, and the old version on this site has not worked for some time. I am currently running a campaign with YAML and a bunch of other mods, and it seems to play fine. I am sharing it in case some others might find it interesting to try, but expect that Battletech purists will not like the changes, since they stray far from tabletop rules. I mean no disrespect with this mod toward Battletech experts, it's simply adjusted to how I want the combat to feel.
What it does: Increases the range of all weapons in the base game. All weapons have revised damage performance. Many weapons have also had their weight adjusted to what I personally prefer for loadout building. I also adjusted chassis upgrades to have greater effect.
Lasers: All SB, which I'm now calling Sustained Burst, lasers now fire as long as the trigger is held and heat is not exceeded. Variants like the standard and Pulse types still fire in bursts, as in the base game. Chemical lasers now deliver very high damage during their burst, but also generate very high heat. All lasers have had their damage increased. Clusters of smaller lasers equaling the tonnage of single larger ones will exceed the damage of the latter, but at a higher heat cost, and reduced range.
PPCs: Increased velocity, range, and higher damage.
Flamers: Increased range.
Machine Guns: Increased range.
Autocannon: Increased velocity and range, higher damage. Much lighter weight for AC2s, and reduced weight in general. Corrected the vanilla behavior of 4 shots for UAC5, when the animation and sound are for 3. Total damage for the burst remains the same.
Rifles: Greatly increased velocity, high upfront damage for their tonnage, long reload time.
Gauss: Increased velocity and damage, reduced weight.
LRMs: Increased velocity and range, very high damage, tighter spread, 1/4 the ammunition per ton.
SRMs: Increased velocity and range, very high damage, tighter spread, 1/2 the ammunition per ton.
Stream missiles can be single fired. They will fire the same number of missiles over time as burst versions, but offer more control over how many shots are fired at a target. I find it works very well for the player, since you can be extremely efficient with missile use, but AI fighters tend not to shoot nearly as much as they should, as with all weapons. You may want to issu
Gundug's Enhanced Weapon Range tweaks weapon ranges for more realistic combat, enabling tactical ally placement and terrain positioning. A niche balance mod with 61 endorsements, last updated in April 2023.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Small but dedicated following (61 endorsements) shows it works for some.
- Lightweight tweak that changes combat feel without overhauling the game.
- Encourages smarter positioning instead of just DPS racing.
⚠️ Cons
- Last updated April 2023 — may be outdated for current game patches.
- No detailed documentation on exact range changes per weapon.
- Niche appeal — only 1,601 downloads, so it's not widely tested.
For tactical players who want more realistic engagement distances and enjoy positioning-based combat. Skip if you prefer fast-paced, arcade-style fights or want a comprehensive combat overhaul.
💡 Beginner Tips
- Check if your game version is compatible with the mod's last update (April 2023).
- Test in a low-stakes area first to see how range changes affect your playstyle.
- Pair with other realism mods for a cohesive experience, but watch for conflicts.
📊 Mod Details
- Game
- Mechwarrior5mercenaries Mods
- Author
- Gundug
- Version
- 04302023
- Downloads
- 1,601
- Endorsements
- 61
- Category
- Weapons
- Created
- 2/13/2020
- Updated
- 4/30/2023
🔧 How to Install MechWarrior 5: Mercenarie Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for MechWarrior 5: Mercenarie →
Visit the official mod page for specific installation instructions for this mod.
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