Litus Module - SinglePlayer Warband May 7/2010

⭐ — (9 endorsements) 📥 253 downloads 📌 v0.9-beta 📅 4/8/2010
⚪ Last updated 2010

By bunnyhop · Modules

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/7/2010 📅 Created: 4/8/2010

🔍 Analysis

  • 🏆 #303 of 534 Modules mods in this game by downloads

📋 About This Mod

Litus is a module designed to enhance gameplay and features of the warband expansion of Mount & Blade. It includes improved siege scenes, new armour textures, new items, faction balancing and a lot more fun! This module is tested SOLELY in Warband. I wouldn't recommend using it for a native installation. Until the module kit comes out I will primarily be focusing on gameplay corrections and changes to help offset some of my personal opinions of shortcomings in the game. Things may change as new versions of warband come out. Installation Instructions: Simply unzip the file and copy the folder into your Modules/ directory of your warband installation. Then you select Litus as the module of choice in the title screen. 0. 9 - This release will require a new savegame New features: - Villages can now have Barracks built in them. Barracks will allow automated reinforcements to be sent to their attached town New content: - Khergits now are fully equipped with new unique armours - Some Nords now have new armours Bug Fixes/Balance Updates: - Khergit horse archer troops now all have boots commissioned to them - Gold Mail Barded Warhorse now has appropriate hitpoints. - Swadian AI now can receive a wider array of reinforcements in their armies and cities - Hired blades are no longer flagged to be considered cavalry 0. 82 - May 5, 2010 This release is compatible with 0. 8+ savegames Bug Fixes/Balance Updates: - Removes the morale system so troops now decide to fight/flee based on the native Warband Rout system 0. 81 - May 4, 2010 This release is compatible with 0. 8+ savegames Bug Fixes/Balance Updates: - Game will now automatically reinforce player towns/villages as well - Sieges will now continue even if you get knocked out as long as you still have a standing army - Companion dialog will no longer freeze up after recruiting troops for you 0. 8 - May 3, 2010 This release requires a new save game New Features: - You should be able to join a battle on whatever side you wish regardless of current relationship with the parties - Castle/Town garrisons should now autoreplenish based on recruits available from surrounding villages (these recruits will appear on the map and can be stopped/killed if desired) - Can now import/export companions from the camp menu - You can now ask companions to buy recruits for you - Player troops now start off a battle on "Hold Position" rather than charge - Basic initial formation setup in camp menu - Formations have been added to the game - Basic morale script in game - New launch menu graphic New Content: - Unique Sarranid equipment has been added - New horses, horse textures and modifiers. - New improved siege scene for Sargoth is in game. Please check it out and let us know your thoughts. Bug Fixes/Balance Updates: - Lord capture rates from battle has been fixed - Lord escape rates from castles/towns has been fixed - Companion interact

📊 Mod Details

Game
Mbwarband Mods
Author
bunnyhop
Version
0.9-beta
Downloads
253
Endorsements
9
Category
Modules
Created
4/8/2010
Updated
5/7/2010

🔧 How to Install Mount & Blade: Warband Mods

Download from Nexus Mods.

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