Late Medieval Helmets V2
⚪ Last updated 2013Preview

🔍 Analysis
- 👍 3.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #30 of 376 Models and Textures mods in this game by downloads
📋 About This Mod
A collection of Western Medieval helmets from the late period, 1300-1500. http://forums.taleworlds.com/index.php/topic,253388. 0.html These are modeled after real Medieval helmets and kept as true to form and shape as I could manage. All were mostly used in Europe during the later medieval period. They go great with any transitional or plate armors. The texturing/modelling is not the greatest but they are pretty good. Please leave any feedback you have. To install the helms into your game do the following: 1- Extract the RAR file into a Module of your choice 2- Be sure the Resources and Textures folders combine with the modules 3- Open the brf file in resources with openBRF 4- open itemskinds1.txt for your module 5- Copy the line for an existing helmet, ex: Great Helm. like you see below itm_great_helmet Great_Helmet Great_Helmet 1 great_helmet_new 0 2147549196 0 980 704643238 2. 750000 100 53 0 0 10 0 0 0 0 0 0 0 0 0 6- Go to the bottom of the itemskinds1.txt file and just before the last entry (items_end), paste the copies helmet line. 7- replace great_helmet_new with the name of the new item from the BRF file, ex Lyle Bascinet. itm_great_helmet Great_Helmet Great_Helmet 1 lyle_bascinet 0 2147549196 0 980 704643238 2. 750000 100 53 0 0 10 0 0 0 0 0 0 0 0 0 8- Then change name and ID of the item line as well to match your preference, ex: itm_lyle_bascinet Lyle_Bascinet Lyle_Bascinet 1 lyle_bascinet 0 2147549196 0 980 704643238 2. 750000 100 53 0 0 10 0 0 0 0 0 0 0 0 0 9- Go back to the top of the document and change the number to reflect the number of items you\'ve added itemsfile version 3 604 <------- this number 10- Save the file 11- Go to your module.ini file in the modules folder 12- add the line below above the line that says: works_with_version_min = 1000 load_module_resource = 14-15th Century Items 13- Save the module.ini 14- Play the game! (Requires a new save, unless you overwrite existing items) Feel free to edit and use these items/textures into your games. Credit is always greatly appreciated. :)
Late Medieval Helmets V2 is a models and textures mod for Mount & Blade: Warband that adds a collection of Western European helmets from the late medieval period (1300-1500). It has 121 endorsements and was last updated in 2013, making it a niche but appreciated addition for history-focused players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 121 endorsements and over 3,200 downloads.
- Fills a specific historical niche—late medieval Western European helmets.
- Simple cosmetic addition that doesn't overhaul the game, so it's easy to integrate.
⚠️ Cons
- Last updated in 2013—may not be compatible with the latest game patches.
- Limited to helmets only; no other armor pieces or variations included.
For Mount & Blade: Warband players who want historically accurate late medieval helmets for their troops or character. If you're a history buff or roleplayer looking for visual variety, this is a solid pick. Skip if you want gameplay changes or a broader armor overhaul.
💡 Beginner Tips
- Since it's a models and textures mod, place the files in your Warband Modules folder, typically under 'Mount&Blade Warband/Modules/YourMod/Resource' and 'Textures'.
- If you're using a mod that already changes helmets, back up the original files before overwriting to avoid conflicts.
- Check the Taleworlds forum link in the description for any additional details or user feedback.
📊 Mod Details
- Game
- Mbwarband Mods
- Author
- Thick1988
- Version
- 2.0
- Downloads
- 3,288
- Endorsements
- 121
- Category
- Models and Textures
- Created
- 11/1/2012
- Updated
- 1/15/2013
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