Skill Overhaul Mod
⚪ Last updated 2015Preview

🔍 Analysis
- 👍 5.6% endorsement rate — high engagement, a strong quality signal
- 🏆 #142 of 533 Modules mods in this game by downloads
📋 About This Mod
I overhaul the skill system of Mount&Blade. Source Code is included! Create a new attribute: Vitality instead of Charisma. Get rid of Power Strike, divided it into 3 new skills: Power One Handed, Power Two Handed, Power Polearm.
Source Code is included! Need Mount&Blade Warband 1. 165+ to run this MOD.
I overhaul the skill system of Mount&Blade. Create a new attribute: Vitality instead of Charisma. Now 3/4 of attributes are realted to combat, they're Strength, Agility, Vitality. Only one attribute: Intelligence is realted to strategy.
Vitality
Vitality: Every point reduces damage suffered by 0. 5%. The following skills can not be developed beyond 1/3 of Vitality: Ironflesh, Athletics, Looting, Inventory Management.
Modifyed skills which base on Vitality :
Ironflesh: "Each point to this skill increases hit points by +2, and reduces damage suffered by 4%%. (Personal skill) Max level: 15".
Athletics: "Improves your running speed greatly (by 5%% per skill level). (Personal skill) Max level: 15"
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Strength
Strength: Every point adds +1 to hit points. The following skills can not be developed beyond 1/3 of Strength: Power One Handed, Power Two Handed, Power Polearm, Power-throw, Power-draw.
Get rid of Power Strike, divided it into 3 new skills:
Power One Handed: "Each point to this skill increases one handed weapon damage by 10%%. (Personal skill) Max level: 15"
Power Two Handed: "Each point to this skill increases two handed weapon damage by 8%%. (Personal skill) Max level: 15"
Power Polearm: "Each point to this skill increases polearm damage by 12%%. (Personal skill) Max level: 15"
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Agility
Agility: Each point gives five weapon points and slightly increases movement speed. The following skills can not be developed beyond 1/3 of Agility: Precise Shot, Weapon-master, Shield, Riding, Horse archery.
Precise Shot: "Each point to this skill increases ranged damage (excludes throwing weapons) by 8%%. (Personal skill) Max level: 15"
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Intelligence
Intelligence: Every point to intelligence immediately gives one extra skill point. The following skills can not be developed beyond 1/3 of Intelligence: Trainer, Tactics, Tracking, Spotting, Wound treatment, Surgery, First-aid, Engineer, Speechcraft, Leadership.
Get rid of the original trainer skill, and create a new trainer skill:
Trainer: "Every day, each hero with this skill adds some experience to every other member of the party whose level is lower than his/hers. Experience gained goes as: {0,4,10,16,23,30,38,46,55,65,75,87,100,115,131,150}. The effective skill level is not more than the difference on troop level between this hero and other member. (Personal skill) Max level: 15"
Combine Spotting with Path-finding:
Spotting: "Each point to this skill increases party seeing range by 10%% and increases
📊 Mod Details
- Game
- Mb Warband Mods
- Author
- rubik
- Version
- 0.42
- Downloads
- 2,069
- Endorsements
- 116
- Category
- Modules
- Created
- 10/28/2015
- Updated
- 10/28/2015
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