Mount and Gladius v2.0
⚪ Last updated 2010🔍 Analysis
- 🏆 #249 of 533 Modules mods in this game by downloads
📋 About This Mod
Mount&Gladius v2.0 is here! Welcome the Gauls to the party, guys, because they're here to stay. *Was named Roman Multiplayer ModFeaturesRomeGaul12 Armors*10 Shields11 Swords7 Helmets6 Footwears6 Horses 6 Spears6 PilaTh
Mount&Gladius v2. 0 is here!
Welcome the Gauls to the party, guys, because they're here to stay.
Was named Roman Multiplayer Mod
Features
12 Armors
6 Footwears
The Module System is included
*Everything was created by me. I used one or two Native models as a base for a couple armors and the horses, but everything else is pure me. :wink:
Everything but the rigging of the Segmentata, that is. Much Kudos to Narf for doing such an awesome job with that!
Anyway, without further ado, here be the pics so you can commence drooling (or flaming.) :P
To install:
I'd advise deleting the old folder and unzipping this one as if you were installing a new mod. I can't vouch for it working otherwise.
Gallic Warriors.
Light horsemen. Notice the lack of a saddle; the three new Roman mounts in the mod are all saddle-less.
The new equipment for the Legionary troop.
Centurion Hamata
A light armor
And an updated Praetorian Guard armor texture
Basically, everything in this mod can be used and modified however you want, for whatever projects you want. Think of it as an advanced OSP pack with mulityplayer as a bonus. All I ask is that if anyone creates LODs for these models, send them to me to be included. I haven't made them, and I'm not going to, because creating lods is boring. :P
v2. 0 Changlog:
New faction, the Gauls, are in, outfitted with completely new custom made models. They replace the Nords
Did some texture tweaking on some Roman equipment, but they are mostly the same.
v1. 2 Changlog:
New version is up! I added several more roman armors to flesh out and fill out their selection, and also added a new Velite round shield, and roman javelins for cav and archers. Basic three roman bots are included now.
Some stat tweaking, including upping the thrust damage on the Gladius and the durability of the shields.
I also updated to the latest module system (1. 126), and re-coded everything in properly, so Rome is it's own faction now, instead of replacing Sarranids.
No barbarians yet, sorry. :wink: I've started on them, but I wanted to finish up Rome first.
📊 Mod Details
- Game
- Mb Warband Mods
- Author
- Llew2
- Version
- v2.0
- Downloads
- 462
- Endorsements
- 14
- Category
- Modules
- Created
- 7/10/2010
- Updated
- 8/29/2010
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