Diplomacy 4.3 - Mrcmod and bugfixes

⭐ ⭐ (302 endorsements) 📥 6,163 downloads 📌 v1.3 📅 8/17/2015
⚪ Last updated 2015

By mrclopes · Modules

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/27/2015 📅 Created: 8/17/2015

🔍 Analysis

  • 👍 4.9% endorsement rate — high engagement, a strong quality signal
  • 🏆 #75 of 533 Modules mods in this game by downloads

📋 About This Mod

This is my take on Diplomacy mod. I've added couple of features and changes over the years I played this game, and I would like to share it with those who loves Diplomacy mod as me.

This is my personal modification of Diplomacy 4. 3. In general, this mod increase the sandbox potential by extending it's features and adding others. I'll try to list everything I can remember:

1. 2 updates and fixes (should be compatible with saved games from previous versions)

  • []fixed a problem where disposed hero ladies could not be accepted as vassal if they swap kingdoms; []Npc lords will now exchange fiefs with other lords in order to keep their holdings close to each other; []effects of tactics on battle advantage has been doubled (player and npcs); []cannot hire mercenary companies that you have less than -5 relation; []when player is ruler of a faction, attacking neutral/friendly parties generates a "casus belli" and/or break any treaty they have

Major features:

  • []12 starting kingdoms plus 2 defeated for player to rise if they wish. The non-native kingdoms are actually ruled by the former pretenders. []Ability to kill other lords and kings. []Ability to appoint a new king of a player kingdom. Then you can either leave, or stay in faction as vassal. []Can marry NPC Kings/Queens and become a co-ruler of a Kingdom. It works similar as Diplomacy pretender marriage, but with some modifications. []2 new faction troops tree - This troops uses items I took from Freds bunch of armours. []Mercenary parties can be hired by kingdom leaders. They are the native troops from custom battle mode. []In general, many features about managing a kingdom and vassals have been added/extended/modified.

Bug fixes from Diplomacy and Native game:

  • []Fixed companions marriage. []Changes to extend the support for kingdom hero ladies. They will usually be made a hero if their husband/guardian dies. []A player duplicate will no longer spawn as deserter (hopefully). []Fixed some problems regarding player's spouse, and extended it's features. []When a kingdom is defeated, they will properly be destroyed and reset relations with other kingdoms. (no more eternal war with a defeated faction). []Many actions a player's could do in order to get negative relation without declaring war from minister are no longer possible. I may sitll missed some, but the idea is to not allow a player faction get a negative relation with other kingdom without declaring war. (I changed the method to declare war, you can use the same "excuses" the NPCs uses).
[siz

📊 Mod Details

Game
Mb Warband Mods
Author
mrclopes
Version
1.3
Downloads
6,163
Endorsements
302
Category
Modules
Created
8/17/2015
Updated
8/27/2015

🔧 How to Install M&B Warband Mods

Manual install.

📖 Full step-by-step install guide for M&B Warband →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for M&B Warband commands, item IDs, and more.

Keep browsing — more M&B Warband mods await

📋 All M&B Warband Mods 🏆 Top 25 📂 More Modules 👤 More by mrclopes 🔎 Similar Mods 🌐 Best Modules (All Games) 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods