Diplomacy 3.3.2 improvements (updated 2011-06-15)

⭐ — (32 endorsements) 📥 449 downloads 📌 v2011-06-15 📅 3/19/2011
⚪ Last updated 2011

By zParsifal · Module Add-ons and Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/16/2011 📅 Created: 3/19/2011

🔍 Analysis

  • 🏆 #51 of 134 Module Add-ons and Patches mods in this game by downloads

📋 About This Mod

This is intended as a patch for Diplomacy 3.3.2, implementing a number of Diplomacy-related features from the suggestions thread and fixing a few bugs in the current

This is intended as a patch for Diplomacy 3. 3. 2, implementing a number of Diplomacy-related features from the suggestions thread and fixing a few bugs in the current code. Source code is provided as well as .txt files, for others to modify or include in their own projects.

Forum Links

For download: Allow fief trading, and other improvements (Diplomacy 3. 3. 2) (initial thread)

About Diplomacy (description of Diplomacy's features)

Major update, 2011-06-06, last bugfixes 2011-06-15

Contains fixes for various bugs from the previous "Diplomacy plus fiefs etc." release. (The vassal titles bug. The ladies speaking as lords bug. The terrain advantage/loot/renown bug. Various string problems. Thanks to Caba`drin and others. The INFAMOUS Diplomacy battle continuation bug is finally fixed, also thanks to Caba`drin.)


I made some modifications to Diplomacy 3. 3. 2 to implement some features from the suggestions thread. The primary one was adding support for trading fiefs with other lords of the same faction.

I realized that if I waited until I was done tinkering, I'd never release my changes, and since it was my intention from the start to do so (for people to use themselves, or for Wahti to take if he wants -- I'd be totally pleased if he took any of this) I'm uploading what I have.

The major features are somewhat tested. From what I understand about save compatibility, it should be compatible with Native. It probably can be copied over vanilla Diplomacy and used with the same savegames; I performed most of my testing that way, but there could be subtle problems.

Source code notes

My additions are started with #diplomacy start+ and end with #diplomacy end+. When I was editing an existing Diplomacy script, I usually used #nested diplomacy start+ for some reason that probably made sense at the time but now seems stupid to me.

Major features

[] Lords in halls are sorted by the time you last spoke to them, so you can speak to every lord in your feast by repeatedly leaving and entering the hall.

[] Enabled exchanging fiefs with other lords of the same faction (altered 2011-03-27).

[] Allowed male PCs to marry female lords (such as promoted companions in Native).

[] You can try to convince a lord to support another candidate (not just yourself) to receive a fief or to become marshall (released 2011-04-03).

[] It is now possible to marry pretenders and become the co-ruler of a kingdom (added 2011-06-06).

[] Female players have the option to play with or without sexist game elements (added 2011-06-06).

[*] Optionally allow lords to eventually return from exile, either pardoned by an NPC king or seeking a pardon from the player.

📊 Mod Details

Game
Mb Warband Mods
Author
zParsifal
Version
2011-06-15
Downloads
449
Endorsements
32
Category
Module Add-ons and Patches
Created
3/19/2011
Updated
6/16/2011

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