ACOK 6.2 - Combat Overhaul

⭐ — (53 endorsements) 📥 1,258 downloads 📌 v1.0 📅 11/26/2018
⚪ Last updated 2018

By MrExpendable · Module Add-ons and Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/26/2018 📅 Created: 11/26/2018

🔍 Analysis

  • 👍 4.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #23 of 134 Module Add-ons and Patches mods in this game by downloads

📋 About This Mod

A rebalancing submod for ACOK 6.2 which overhauls the combat to make it more enjoyable and less frustrating.

In the latest few versions of ACOK, some big changes were made in regards to weapons and armor rebalancing.

So I was looking into it, and found that Cozur seems to have drawn his inspiration from 1257AD combat values.

While this is an interesting attempt at overhauling the combat, it has some flaws because it sacrifices balance for authenticity.

Also, in contrast to 1257AD, a lot of the troops have low powerstrike in ACOK, making plate armoured troops almost immortal.

Even though this may have been realistic, it just isn't fun imo.

I've therefore created a small submod, which tweaks several things:

- Reduced armour soak factors against all damage types. This makes a huge difference all across the board, and makes several weapon types much more viable then before (looking at spears and swords).

- Horses have their armor values doubled. This makes them a lot less fragile, thus a lot more effective.

- Spears are now much better, especially in a shieldwall/ranked formation. They can actually be decent killers now, almost on par with swords while having better anti-cavalry abilities.

- Doubled archer/crossbow ammunition. They also do more damage in general.

I've wanted to strike a balance where different kinds of troops can be put to use in the right situation.

In my experience, battles turned to heavy infantry dominated affairs during the mid-late phases, because cavalry got de-horsed, and archers depleted their ammo too quickly. Now, it should be a lot better. :)

This mod should be savegame compatible. If not, please let me know.

Create a backup of your Module.ini and item_kinds.txt files in your "ACOK 6. 2" folder, and then copy the new ones over from the .zip file.

Please share any feedback you have. :)

📊 Mod Details

Game
Mb Warband Mods
Author
MrExpendable
Version
1.0
Downloads
1,258
Endorsements
53
Category
Module Add-ons and Patches
Created
11/26/2018
Updated
11/26/2018

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