Weapon Augments Rebalance

⭐ — (62 endorsements) 📥 3,007 downloads 📌 v1.0 📅 11/30/2019
⚪ Last updated 2019

By cs_zoltan · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/28/2019 📅 Created: 11/30/2019

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #19 of 45 Weapons mods in this game by downloads

📋 About This Mod

Weapon Augments Rebalance

Bioware had a good idea with the fire system and gun projectile augments, sadly not all of them was on par with the rest. Hell some of them just plain made every gun worse. I aimed to buff/rework the biggest offenders, such as the single fire system, burst fire system, and the grenade launcher augments. I also buffed the automatic fire system augment slightly. Even though it was already the most widely used augment, the other two systems had a net 70% bonus and 70% penalties, while the automatic had 80% penalty.

I did a brief testing with a limited number of guns, so feedback is appriciated if any of them is either too strong or weak. Grenade Launcher buffs might seem a lot, but it was really pathetic to begin with and from my (non-exhaustive) testing it wasn't game breaking or anything.

The changes in detail:

Single Fire System new stats:

  • []+60% Damage

    []+10% Accuracy

    []-40% Clip size

    []-30% Rate of fire

    Burst Fire System new stats:

    • []+40% Rate of fire

      []+20% Force

      []-35% Stability

      []-25% Accuracy

      Automatic Fire System Accuracy penalty changed from -40% to -30%.

      Grenade Launcher:

      • [] non-shotgun damage buffed by 600%

        []shotgun damage buffed by 1000%

        For request:

        New Automatic Fire System mod.

        New values:

        • []+40% rate of fire

          []+40% ammo capacity

          []-40% damage

          []-30% accuracy

          New Beam Emitter. Changed the formula to calculate beam damage.

          Old formula:

          (weapon damage rate of fire) / 600

          New formula:

          (weapon damage rate of fire) / 520

          Known bugs:

          The texts for the Fire System augments still show the old values, it either can't be changed or just I didn't find it.

🤖 AI-enhanced — based on mod data

Weapon Augments Rebalance by cs_zoltan is a compact mod that strengthens weaker weapon augments. With 62 endorsements and 3,007 downloads, it's a niche utility for players seeking better balance in weapon augmentation. Last updated in December 2019, it may be outdated for current game versions.

✨ Key Features

Rebalances weaker weapon augments to make them stronger.
Targets weapon augments specifically, improving their effectiveness.

📊 Pros & Cons

✅ Pros

  • Simple concept: makes weak augments actually worth using.
  • Decent download count (3,007) shows some players found it useful.
  • Lightweight mod that doesn't overhaul the whole game, just tweaks augments.

⚠️ Cons

  • Last updated in 2019 – might not work with the latest game patches.
  • Only 62 endorsements, so it's a niche mod with a small following.
🎯 Is This For You?
For players who feel certain weapon augments are underpowered and want a quick balance tweak without a full overhaul. Skip if you're on a newer game version or want comprehensive rebalancing – this is a small, focused mod.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Check the mod's comments or forum posts for compatibility notes with your game version, since it's from 2019.
  • If you use a mod manager, install it manually by dropping files into your game's mod folder to avoid conflicts.
  • Test the augments in a low-stakes mission to see if the changes feel balanced to you.

📊 Mod Details

Game
Masseffectandromeda Mods
Author
cs_zoltan
Version
1.0
Downloads
3,007
Endorsements
62
Category
Weapons
Created
11/30/2019
Updated
12/28/2019

🔧 How to Install Mass Effect Andromeda Mods

Download from Nexus Mods.

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