Training Based Prologues
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #106 of 175 Gameplay mods in this game by downloads
📋 About This Mod
In previous Mass Effect games, specific classes had specific weapons associated with them. In Mass Effect: Andromeda, the profile system makes it more reasonable for Ryder to have various weapon types. However, we still select an initial training background that corresponds to a classic Mass Effect class. These are:
Securities = Soldier
Biotic = Adept
Technician = Engineer
Scrapper = Vanguard
Leader = Sentinel
Operative = Infiltrator.
Despite this, Ryder's starting weapon does not necessarily correspond to the training Ryder received as an Alliance soldier. I have made 6 distinct files that alter the weapons we start with on Ark Hyperion and what we collect on Habitat 7 to create a more personalized experience.
Securities Prologue Overhaul:
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[]Ryder's starting armor has been renamed Initiative Spearpoint Armor and has had the appropriate armor appearance superimposed over it.
[
]Ryder's starting melee weapon remains an Omni-Blade.[]Ryder still acquires an M-8 Avenger assault rifle from Kirkland's body.
[]Ryder now acquires an M-23 Katana shotgun and an M-97 Viper sniper rifle from Cora's munitions stash.
Biotic Prologue Overhaul:
-
[]Ryder's starting armor remains identical to vanilla.
[
]Ryder's starting melee weapon has been changed to a Biotic Amp.[]Ryder now acquires a Charger submachine gun from Kirkland's body.
[]Ryder now acquires an M-8 Avenger assault rifle from Cora's munitions stash.
Technician Prologue Overhaul:
-
[]Ryder's starting armor remains identical to vanilla.
[
]Ryder's starting melee weapon remains an Omni-Blade.[]Ryder now acquires a Charger submachine gun from Kirkland's body.
[]Ryder now acquires an M-8 Avenger assault rifle from Cora's munitions stash.
Scrapper Prologue Overhaul:
-
[]Ryder's starting armor has been renamed Initiative Recon Armor and has had the appropriate armor appearance superimposed over it.
[
]Ryder's starting melee weapon has been changed to a Biotic Amp.[]Ryder now acquires an M-23 Katana shotgun from Kirkland's body.
[]Ryder now acquires a Charger submachine gun from Cora's munitions stash.
Leader Prologue Overhaul:
-
[]Ryder's starting armor has been renamed Initiative Recon Armor and has had the appropriate armor appearance superimposed over it.
[
]Ryder's starting melee weapon has been changed to a Biotic Amp.[]Ryder still acquires an M-8 Avenger assault rifle from Kirkland's body.
[]Ryder now acquires a Charger submachine gun from Cora's munitions stash.
Operative Prologue Overhaul:
[*]Ryder's starting armor has been renamed Initiative Recon Armor and has had t
-
[]Ryder's starting armor has been renamed Initiative Recon Armor and has had the appropriate armor appearance superimposed over it.
-
[]Ryder's starting armor has been renamed Initiative Recon Armor and has had the appropriate armor appearance superimposed over it.
-
[]Ryder's starting armor remains identical to vanilla.
-
[]Ryder's starting armor remains identical to vanilla.
Training Based Prologues is a gameplay mod for Mass Effect: Andromeda that customizes weapons found on Ark Hyperion and Habitat 7 to match Ryder's initial training background. With 50 endorsements and 2,700 downloads, it offers a niche but focused tweak for players wanting a more personalized early-game experience.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Niche but dedicated following (50 endorsements, 2,700 downloads).
- Adds a personal touch to the early game, making Ryder's background feel more impactful.
- Simple concept that directly enhances role-playing for players who care about backstory.
⚠️ Cons
- Only affects early-game weapons, so impact is limited to the prologue.
- Last updated in February 2025—may not be compatible with the latest patches or mods.
For Mass Effect: Andromeda players who enjoy role-playing and want their Ryder's training to have a tangible effect on starting gear. If you're a completionist who replays the prologue often, this adds a nice flavor. Skip if you want major gameplay overhauls—this is a subtle tweak.
💡 Beginner Tips
- Since this mod only affects early-game weapons, you'll see the changes right after the prologue—check your inventory on Habitat 7.
- If you're using other gameplay mods, install this one after them to avoid conflicts, and test the prologue to ensure weapons appear as intended.
- Back up your save before installing if you're mid-playthrough, though the mod likely only affects new games or the prologue area.
📊 Mod Details
- Game
- Masseffectandromeda Mods
- Author
- JNinja98
- Version
- 1.0
- Downloads
- 2,700
- Endorsements
- 50
- Category
- Gameplay
- Created
- 12/26/2024
- Updated
- 2/27/2025
🔧 How to Install Mass Effect Andromeda Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Mass Effect Andromeda →
Visit the official mod page for specific installation instructions for this mod.
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