Powers Pack
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.8% endorsement rate — high engagement, a strong quality signal
- 🏆 #41 of 175 Gameplay mods in this game by downloads
📋 About This Mod
This mod adds 13 new active and 3 new passive skills to Ryder's skill set in SP, with new Icons and Preview Videos.
Requirements for Version 3. 0:
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[]Frosty Mod Manager 1. 0. 6. 3
[
]Text Mod for the Powers Pack in the text language of your game. If you would like to help with translations, please contact me on Nexus Mods or the Mass Effect Modding Discord.Currently available are english, german, and italian textpacks ( italian texts for v3 were translated using deepl ).
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[]Groundside Firepower Pack
[
]Multiplayer Powers in Singleplayer[]Power Overhaul
[]A Patch for Unyielding Ascension is strongly recommended!
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[]Mods that unlock, use or alter the MP weapon variants ( including s, bulwark, detonator or siphon variants ) of ranks up to 9 are not compatible!
( Technically most of them still work, i haven't used all of their bpbs, but those i did use will likely result in ctds upon crafting their weapons, unlocking the new powers or trying to use either!)Siphon (or more) weapon variants in SP should still work as it only adds rank 10 weapons.[
]Anything altering the ProgressionSP, MasterItemList, or Networkregistries is incompatible unless covered by a compatibility patch![]Likely incompatible with Replace Profiles with Classes. Since the two mods have fundamentally different goals ( restricting vs opening up options ), i see no reason for patch. Choose one xor the other.
What this mod adds: 16 additional Powers for Ryder
6 Combat Powers
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[]Ballistic Blades
Deals heavy damage up close, less as distance or degree offset to target increase. Detonates primed target at melee range.
The displayed damage is applied at up to the stated distance and angle, additional instances are applies up towards half the distance and angle, up to a third of the distance and angle, and at melee ra
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[]Ballistic Blades
Powers Pack by KrrKs adds multiple new powers and skills to Ryder's skill set in Mass Effect: Andromeda. With 367 endorsements and over 20,000 downloads, it's a moderately popular gameplay expansion for players seeking more combat variety. Last updated November 2025.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 367 endorsements.
- Over 20,000 downloads show real demand for new powers.
- Recently updated (November 2025) — likely compatible with current game version.
⚠️ Cons
- Potential balance issues since it's a gameplay mod without documented tweaks.
For Mass Effect: Andromeda players who've maxed out the vanilla skill trees and want fresh combat options. Skip if you prefer lore-friendly or minimal changes — this mod adds new powers that may feel overpowered.
💡 Beginner Tips
- Check the mod's forum posts or comments for any known issues or load order advice.
- Since it's a gameplay mod, consider starting a new playthrough to fully experience the new powers.
- If you use other gameplay mods, test for conflicts by enabling Powers Pack last.
📊 Mod Details
- Game
- Masseffectandromeda Mods
- Author
- KrrKs
- Version
- 3.0
- Downloads
- 20,202
- Endorsements
- 367
- Category
- Gameplay
- Created
- 6/22/2020
- Updated
- 11/16/2025
🔧 How to Install Mass Effect Andromeda Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Mass Effect Andromeda →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Mass Effect Andromeda commands, item IDs, and more.
Keep browsing — more Mass Effect Andromeda mods await