Balanced Weapons patch 1.10
⚪ Last updated 2017Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #10 of 175 Gameplay mods in this game by downloads
📋 About This Mod
Balanced Weapons 1. 05 For Patch 1. 10 Please update Frosty Mod Manager to 1. 0. 2b 7/11 - Update 1. 05 released!
What does this mod do?
In MEA, enemies continue increasing in health and damage each time you level up, to scale to your difficulty. The damage the enemies deal is not the issue, it's the health they gain. Even if you have no more stats to increase, enemies will continue to gain more health each time you level up, until they are extremely bullet spongy. Playing on Hardcore difficulty, Enemies start to feel quite bullet spongy as soon as level 30.
Enter Balanced Weapons:
Balanced Guns : Does what it sounds like, It balances guns by increasing all guns (including pre order and dlc) base damage to make it so all guns are viable . Every gun saw an increase in damage in some way, especially weaker guns, which saw a higher increase in damage than stronger guns. Took a long time to balance and get right. I did not change the way the gun work. Things like Rate of fire, burst fire delay, mag size stayed the same to keep the original feel of the guns. Only one gun was changed this way and It was the Carnifex. Its Rate of fire was increased from 100 to 130 from weapon levels 5 through 9 and to 150 at weapon level 10.
Balanced Melee : Increases all Melee weapons base damage by roughly 40% As with Balanced Guns, weaker melee weapons saw a higher increase in base damage. You can use both mods at the same time or use one or the other. Balanced Melee has its own mod page, link below, but If you want the whole balanced weapons package, you would want to download both mods.
How does this mod work?
Balanced Guns mod increases damage of all Guns in the game from ranks 1 through 10, but more so from levels 5 to 10 to compensate the dramatic increase in health of enemies at later levels to fight how bullet spongy enemies get.
Example of how weapons are scaled :
- []Avenger weapon levels 1 through 4 saw an increase in damage by 30%
Balanced Weapons patch 1.10 rebalances all weapons for game version 1.10, giving weaker weapons a larger base damage increase than stronger ones. It aims to reduce bullet sponginess and improve gameplay at higher levels. A popular gameplay mod with 4,076 endorsements and 93,581 downloads, last updated in 2017.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Huge community trust (4,076 endorsements) — this is a go-to balance mod
- Directly addresses the bullet sponge problem that plagues higher-level play
- Simple concept: weaker weapons get bigger boosts, so more loadouts become viable
⚠️ Cons
- Last updated in 2017 — may not work with current game versions or patches
- No detailed patch notes or compatibility info provided by the author
- Only affects base damage, so other balance issues (like enemy scaling) remain untouched
For players who are frustrated with bullet spongy enemies and want a straightforward damage rebalance. Ideal for those who prefer a more aggressive, less grindy combat experience. Skip if you're on a newer game version or want a comprehensive overhaul.
💡 Beginner Tips
- Check if your game version is still 1.10 — this mod was built for that patch and may not work on later versions
- If you're using a mod manager, install it like any other gameplay mod; if manual, drop the files into your game's data folder
- Pair with a difficulty mod if you want to fine-tune the challenge, since this only changes weapon damage
📊 Mod Details
- Game
- Masseffectandromeda Mods
- Author
- Forkinator
- Version
- 1.05
- Downloads
- 93,581
- Endorsements
- 4,076
- Category
- Gameplay
- Created
- 7/3/2017
- Updated
- 7/16/2017
🔧 How to Install Mass Effect Andromeda Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Mass Effect Andromeda →
Visit the official mod page for specific installation instructions for this mod.
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