Andromeda Firearms Rebalanced

⭐ ⭐ (296 endorsements) 📥 6,366 downloads 📌 v1.4a 📅 1/13/2018
🟠 Updated over a year ago

By KrrKs · Weapons

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/13/2025 📅 Created: 1/13/2018

🔍 Analysis

  • 👍 4.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 45 Weapons mods in this game by downloads

📋 About This Mod

Requirements:

Version 1. 4 Requires the Deluxe DLC! If you don't have that installed, then stick to the previous version found under old files.

Version 1. 4a Requires Frosty 1. 0. 6. 3 or newer, the previous version requires Frosty 1. 0. 5. 9

There is now an optional textpack available for english or german, which requires the mod's text language to be selectable in the game.

Origins / Motivation:

I had certain problems with certain ME:A weapons stats and progression. While it is in general way better balanced than ME:3, there are enough odd decisions that break my  expectations of how things should behave in the single player. These are in no particular order:

  • []In Vanilla ME:A the balancing is all over the place, some uncommon weapons do more DPS than certain ultra rare ones, and the overall most powerful weapon is probably the rare Hesh shotgun.

  • []Furthermore, some weapons increase their damage from rank one to ten by 71%, while others only gain 53%. So weapons do not scale uniformly with

    rank, shifting their relative effectiveness when compared to others with each rank.[]The behaviour of certain Milky Way weapons is drastically different from their trilogy one, e.g., the 6-shot Carnifex suddenly has 8 shots in

    Andromeda, anti shield shotguns gain an anti armour damage bonus, 8- or 6- Pellet weapons shoot 7 pellets, etc.

So I did way too much number crunching in a messy spreadsheet and a little bit of play-testing and came up with a balancing mod that fits a bit better to my own expectations.

I changed aspects of all guns available in the SP and some augments.

What this (main) mod does:

[]Weapon damage increase from rank 1 to rank 10 is now +70% for all weapons. Most weapons  at rank 10 are now stronger than they were before, even when their rank 1 (what I use as base stat) damage was not buffed.

[]All weapons now receive a 25% + consumable effectiveness damage increase to armour, when using incendiary ammo. If you already use the Ammo Primers and Combos Fixed mod by iakona83, let this mod overwrite it (the rebalance mod must be below the ammo primers mod in the FMM mod list). Otherwise many changes and fixes of this mod will not apply.

[]Removed the anti armour bonus from pellet firing shotguns. Increased alien weapon bonus against shields from 15% to 25%; Set the anti armour bonus for pellet firing guns to 0% (was 25%), instead they gain an 10% anti shield bonus when not affected by the alienweapon bonus. The reason for this is that per ME:2 lore fast firing and multi pellet weapons do more damage to shields.

[]Increased the shotgun barrel-mod damage stats to match those of other weapon types.

[]Removed general

🤖 AI-enhanced — based on mod data

Andromeda Firearms Rebalanced tweaks nearly all single-player firearms in Mass Effect: Andromeda, aiming to improve balance and make Milky Way weapons behave more like their original trilogy counterparts. With 296 endorsements and 6,366 downloads, it's a community-supported balance overhaul for players who want a more familiar weapon feel.

✨ Key Features

Adjusts almost all SP firearms for better balance
Brings Milky Way weapons closer to their Mass Effect trilogy behavior

📊 Pros & Cons

✅ Pros

  • Solid community backing with 296 endorsements and over 6,300 downloads
  • Targets a common complaint: weapon balance in Andromeda's single-player
  • Gives Milky Way weapons a nostalgic feel for trilogy veterans

⚠️ Cons

  • No detailed changelog or patch notes provided, so you won't know exact tweaks until you try it
  • Last updated in June 2025 — may not be compatible with future game patches
  • Only affects single-player; multiplayer weapons are untouched
🎯 Is This For You?
For Mass Effect: Andromeda players who feel the weapon sandbox is unbalanced and want a more classic trilogy-style feel. Skip if you're happy with vanilla balance or primarily play multiplayer.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Back up your original game files before installing, so you can revert if you don't like the changes.
  • Check the mod's comments section on Nexus Mods for user feedback on specific weapon changes.
  • If you use other weapon mods, test for conflicts in the first few hours of gameplay.

📊 Mod Details

Game
Masseffectandromeda Mods
Author
KrrKs
Version
1.4a
Downloads
6,366
Endorsements
296
Category
Weapons
Created
1/13/2018
Updated
6/13/2025

🔧 How to Install Mass Effect Andromeda Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Mass Effect Andromeda →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Mass Effect Andromeda commands, item IDs, and more.

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