Tweaked Crime Types Overhaul

⭐ ⭐ (186 endorsements) 📥 17,383 downloads 📌 v2.0 📅 3/29/2025
🟠 Updated over a year ago

By Ellie-H · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/6/2025 📅 Created: 3/29/2025

🔍 Analysis

  • 👍 1.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #14 of 155 Gameplay mods in this game by downloads

📋 About This Mod

Finally some goddamn Normalcy in this city

The Spiritual Succesor to Restored Crime Types

This mod seeks to Completely tweak the Crime system in order to offer a (subjectively) better experience in crime fighting

what this does :

-it makes Thugs the most frequent Crime faction in the city, including Reinforcements

-it makes Cultists the second most frequent crime faction, with a reduced spawn rate, Tanker Strikes have a much lower spawn rate than the other Cultist crimes tho

-it makes Hunters the other second most frequent crime faction, with a spawn rate lesser than the cultists, but some of their crimes having a higher spawn rate than the others i.e. Cargo Deliveries

-it restores an unique Hunter Crime that you might have encountered only once, twice or never in the entire game : Hunter Ambushes

-it makes Symbiotes the rarest crime faction in the entire game, with a considerably reduced spawn rate, this includes their hunters and cultists encounters

-makes some of the random events during crimes rarer and others more frequent, such as civillians having a decreased spawn rate, thug reinforcements having an increased spawn rate, symbiotes drop ins are also rarer, and allies should also be a tad bit more frequent

-it also includes Ally Harry built into this mod, if you have that one previously installed it'd be adviced to unistall that standalone one to avoid conflict issues

-makes injured civillian exclusive to context relevant crimes : assaults, armored trucks, branding, tanker strike, symbiote captives, bus assaults

-increase Hunter presence from "The Flames Have Been Lit" to "Don't Be Scared"

-increase cultist presence from "Everything Burns" to "It Was Meant for Me"

-make Symbiotes the only crime faction from "Trouble with Harry" to "Together"

-decrease thug presence from "The Flames Have Been Lit" to "Don't Be Scared"

-crime cooldown should be much more erratic and chaotic from "Trouble with Harry" to "Together"

-cultist presence is much lesser prior to "Everything Burns"

Massive thanks to LDD565, I had this mod planned months ago but the lack of documentation on config modding and other factors made it impossible and I had to cancel it, then LDD casually came around and provided literally everything I needed to make it happen, so again massive credits to them

📊 Mod Details

Game
Marvelsspiderman2 Mods
Author
Ellie-H
Version
2.0
Downloads
17,383
Endorsements
186
Category
Gameplay
Created
3/29/2025
Updated
4/6/2025

🧩 Commonly Used Together

Users add these mods to the same collections — a real compatibility signal, not an AI guess.

🔧 How to Install Marvel's Spider-Man 2 Mods

Download from Nexus Mods.

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Visit the official mod page for specific installation instructions for this mod.

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