Late Night Drift Update — Mod Compatibility Status & Broken Mods List
🧠 What This Means for Modders
Update V0.7.0 — a general update — most mods survive, but check the broken list below. Roll-back guide →
📋 Patch Notes
[list][*][p]Improved smoke visual effects.[/p][/*][*][p]Enhanced the first map’s visuals and overall appearance.[/p][/*][*][p]Fixed an issue where the vehicle could become stuck when switching from Real Automatic Transmission mode to Normal Automatic mode.[/p][/*][*][p]Added on-screen reset instructions when the vehicle flips over or gets stuck.[/p][/*][*][p]Fixed an issue where the brakes would not work while the vehicle was in neutral.[/p][/*][*][p]Holding the reset button now resets the entire map.[/p][/*][/list][p][/p][p][b][i]Note:[/i][/b][i] The macOS and Linux versions will not receive updates temporarily, as I currently do not have access to the systems required to test these builds.[/i][/p]
✅ Mods Updated for This Patch (0)
These mods were updated after the patch — safe to use on the current version.
None yet.
⚠️ Mods That May Be Broken (0)
These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.
None yet.
↩️ How to Roll Back / Downgrade
Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.
🕘 Previous Updates
Older Late Night Drift updates — click to read each patch note.