Echoes of the Republic - A KOTOR2 unofficial expansion

⭐ — (18 endorsements) 📥 892 downloads 📌 v0.93b 📅 4/18/2026
🟢 Updated this month

By vault13deathclaw · Content

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/26/2026 📅 Created: 4/18/2026

🔍 Analysis

  • 👍 2.0% endorsement rate — high engagement, a strong quality signal
  • 🏆 #17 of 25 Content mods in this game by downloads

📋 About This Mod

This is an early release of a mod that adds the KOTOR 1 planets to KOTOR 2 with quests and content. Around 70 quests are added. Help the Republic retrieve stolen data and medical shipments. Deal with a disturbance in the Force on Tatooine.

Description

This mod adds Manaan, Coruscant (different from Deathdisco's classic mod), Tatooine, Kashyyyk, Yavin, Rakata Prime, and Sleheyron to KOTOR 2. On these planets, you will find over 70 new quests. This is a totally different unaffiliated mod than the other expanded galaxy mod. The general feel of this mod is to add content that largely fits the style of mid 2000s BioWare games. There are quests/scenes/gags that are inspired by those games. SWTOR was also a huge inspiration to the quests. I would guess that this mod adds somewhere in the neighborhood of 8-12 hours (give or take) of gameplay if you do everything.

The mod also features additional banter between companions. Currently, only Visas and Mandalore as a pair are featured. Try taking Visas and Mandalore out adventuring with you. More to come. Mod name still being worked on.

How do I start?

As soon as you finish Telos, you can visit the new planets. Much of the quests can be done in any order, though there are some quests that follow others and/or unlocked through doing other quests. Check the docs tab for more details.

Some of these quests include:

Bounty Hunting:

-On Coruscant, Tatooine and Manaan, you will find terminals that will automatically update you with bounties that are available (similar to talking to Zax in KoTOR1)

Deliveries:

-Some people in the galaxy just want someone to act as courier and this is a good way to get some easy credits

Operations:

-Inspired by SWTOR’s operations and flashpoints, you will find a Republic Trooper milling around by a shuttle on Coruscant. He can tell you more about operations which might be somewhat challenging dungeon style content

Story driven quests:

Certain NPCs give storyline quests. Lt. Rene on Coruscant can get you started on one particular questline. Sometimes landing on a planet will lead to a storyline. Some storylines can only be done after others (Manaan’s, for example starts after  Coruscant’s and then Manaan’s storyline is one prerequisite to start another questline on Coruscant if you also help a twi’lek at the Coruscant bar obtain an artifact from Yavin). The Hunting Lodge on Tatooine has a  cryptic old man who wants you to do him some favors.

Korriban additions:

The cave has an addition over in the back leading to several new modules with temples.

Dantooine addition:

Over by the Kinrath cave is a path that was blocked off in vanilla that will lead you to the Grove. Upon entering the grove, you will start a new quest.

Companion Quests:

-Visas Marr has a quest if you ask her some questions after getting to know her a bit.

-Mira has a quest if you enter the Manaan docking bay with her and walk around

-Handmaiden has a quest if you talk to her after training her to become a Jedi

More to discover

This is an early release of my KOTOR 2 expansion mod. Please report any bugs you find. I have tested every quest and module in my own build and I believe I have ironed out all the walkmesh bugs and other oddities like that.

Please also report the difficulty. The originally incarnation of the mod was too difficult upon testing and I may have overcorrected or haven't corrected enough.

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This mod requires TSLRCM and M4-78. Install those first, then manually install this mod into the override folder letting it replace files when asked.

Please ensure that you are starting this mod from a save that has not yet reached Citadel Station (ideally a fresh save).

It should be safe to update mid play through once it is installed and encouraged that you do. This mod is frequently updated with fixes as issues are discovered. The update process right now is just drag only the override and module folder into the main installation folder (where your exe is) and let it replace the files) These first few days should be the only tumultuous ones. We should reach a point where I don’t need to update it every few hours. Thank you for your patience and please report any issues you find.

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This mod was voiced using AI. No other aspects of this mod involves AI.

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📊 Mod Details

Game
Kotor2 Mods
Author
vault13deathclaw
Version
0.93b
Downloads
892
Endorsements
18
Category
Content
Created
4/18/2026
Updated
9/26/2026
Tags
Gameplay, English, Humour, Joke or Just for Fun, Related to Movies/TV/Books/Other Games, AI-Generated Content

🔧 How to Install Knights of the Old Republic II Mods

Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.

📖 Full step-by-step install guide for Knights of the Old Republic II →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Knights of the Old Republic II commands, item IDs, and more.

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