Spare Mission and Zaalbar
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #3 of 31 Companions mods in this game by downloads
📋 About This Mod
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Spare Mission and Zaalbar v 1. 2
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Created by DarknessSquall (aka Scarrab) 8/31/20
SPOILER WARNING FOR DARK SIDE PLAYTHROUGHS!
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Description
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This mod adds options for Dark Side ending players to keep Mission (and by extension, Zaalbar) as a party member, or to non-lethally remove Mission from the party while keeping Zaalbar. The default options that end in violence remain in the game.
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Long Description
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One of the most common complaints I've noticed about the Dark Side ending is that there's no way to avoid killing Mission. And the only way to keep Zaalbar alive is temporary as well, since he turns on you as soon as he realizes what happened. Some people refuse to go dark side for that reason - myself included! The way the game forces you to kill her really doesn't feel good, especially since Zaalbar has sworn his loyalty to you; killing Mission will obviously jeopardize that. Mission says she doesn't believe you'll kill her, and the only way to handle that is to...kill her?
The violence felt unnecessary, and possibly out of character, depending on how you play the game.
That's where this mod comes in. For dark side players at the end of the game, two new options have been added, bringing a grand total of three options for dealing with Mission & Zaalbar:
1) Retain them both as party members
2) Remove Mission as a selectable party member without killing her, but retain Zaalbar
3) The vanilla options to kill Mission & Zaalbar, which still function exactly as they do in the base game
My goal was to write the dialogue and script the events in the most lore-friendly, in-character, way possible, so that the mod felt seamlessly integrated into the game. If I have succeeded, first-time players won't even notice that a mod is running. Mission seemed very opposed to the idea of swearing loyalty you, but she also wasn't going to run away or attack you willingly. I believe that in this situation, where's she's stuck between a rock and a hard place, there are ways to avoid the situation ending in violence.
Also, if anyone is worried about messing up their alignment - you will not gain light side points for choosing any of the options in this mod. Nothing about the situation really feels like a "light side" act, to me, after all.
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Installation
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Manual install: Open the folder called "Manual Install", then place unk41_mission.dlg, nm10ackand01052_.lip, nm20aagrif05041_.lip, and nm40aamiss08014_.lip in your Override folder, which is located in your Knights of the Old Republic installation directory.
Automatic install: Open t
📊 Mod Details
- Game
- Kotor Mods
- Author
- DarknessSquall
- Version
- 1.2
- Downloads
- 3,275
- Endorsements
- 160
- Category
- Companions
- Created
- 9/1/2020
- Updated
- 9/3/2020
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