Kingdoms and Castles Update — Mod Compatibility Status & Broken Mods List
🧠 What This Means for Modders
Beta Available - Larger Maps Update — a general update — most mods survive, but check the broken list below. Roll-back guide →
📋 Patch Notes
[p]Hi Everyone![/p][p][/p][h3]Update Beta Available[/h3][p]We've got the [b]beta version[/b] ready to try out for our upcoming [b]Larger Maps Update[/b]. The main features in this update:[/p][list][*][p]'Extra Large' map size[/p][/*][*][p]Many optimizations (many coming from our learnings working on [url="https://store.steampowered.com/app/2426530/Nova_Roma/"]Nova Roma[/url])[/p][/*][/list][p][b]Note: [/b]The beta version of this update is a debug build, so you won't see the full impact of the optimizations until we switch to the final release version. That said, the worst of the hitching on huge maps should be much better even in the debug build.[/p][p][/p][p]If you'd like, you can try it out now by switching to the beta branch (keep in mind there will be bugs and things to fix). Here's how:[/p][list][*][p] Right click on the game in the steam library [/p][/*][*][p] Click properties, then choose 'Game Versions and Betas' [/p][/*][*][p] Choose the next-version-preview branch [/p][/*][/list][p][/p][h3]Steam Reviews: Your Feedback Matters![/h3][hr][/hr][p align="start"]If you haven't already, please consider leaving a Steam review. Even if it's a few sentences on how you feel about Kingdoms and Castles, we'd appreciate hearing your thoughts![/p][p align="start"][/p][h3]Join the Community[/h3][hr][/hr][p align="start"]You can find us on [url="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fkingdomsandcastles&snr=1_5_9_"]Discord[/url], [url="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.twitch.tv%2Flionshieldgames&snr=1_5_9_"]Twitch[/url], [url="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Ftwitter.com%2FLionShieldGames&snr=1_5_9_"]Twitter[/url], [url="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fwww.youtube.com%2Fchannel%2FUCpgLhH4SEMq1WYwWxiPS7DA&snr=1_5_9_"]YouTube[/url], for discussions, updates, and feedback. [/p][p]Please send your feedback and bug reports via [url="https://steamcommunity.com/linkfilter/?u=https%3A%2F%2Fdiscord.com%2Finvite%2Fkingdomsandcastles&snr=1_5_9_"]Discord[/url] or to [url="https://contact@lionshieldstudios.com"]contact@lionshieldstudios.com[/url][/p][p align="start"][/p][p align="start"]Until next time![/p][p align="start"]-Pete, Michael, & Sam[/p]
✅ Mods Updated for This Patch (0)
These mods were updated after the patch — safe to use on the current version.
None yet.
⚠️ Mods That May Be Broken (0)
These native mods may not work until the author updates them. Everything else is unaffected — .esp, texture, and Papyrus-script mods are version-independent and survive patches.
None yet.
↩️ How to Roll Back / Downgrade
Steam: open the Steam console (steam://nav/console) and run `download_depot <appid> <depotid> <manifestid>` to download the pre-update build, then copy those files over the updated ones. Set the game to "only update when I launch" (Properties → Updates). Always back up the game folder before a patch.
🕘 Previous Updates
Older Kingdoms and Castles updates — click to read each patch note.