Intelligent Army v1.1 [Compatible up to K&C 117r6s]

⭐ — (0 endorsements) 📥 16,465 downloads 📅 5/18/2020
⚪ Last updated 2020

By 76561198217929041 · mod, kcmod, mods, Military, Viking, Invasion, Army, Soldier, Ogre, AI

⬇ Download Mod Source: Steam Workshop ↗ 📅 Updated: 5/21/2020 📅 Created: 5/18/2020

🔍 Analysis

  • 👍 0.0% endorsement rate

📋 About This Mod

Overview Automatically assigns targets to allied soldier squads. Enable/disable targetting enemies (New in Version 1. 1) The following enemies can be enabled/disabled for targetting: - Ogres - Kidnappers/Torchers - Thieves How it works Soldier squads patrol an area of a set radius from their positions at the beginning of an invasion. Soldier squads return to their initial position when there are no more enemy units within their patrol area. Soldier squads may be moved around any time to change their patrol areas. The patrol area radius may be changed using Zat's ModMenu. High level explanation of how targets are selected - Soldiers have a patrol area defined by their position at the beginning of an invasion, and a set radius from that position. - Soldiers may only be assigned or reassigned to enemies within their patrol area, on the same landmass. - Soldiers stick to their targets, even if their targets exit the patrol area, unless they are reassigned to maintain a specific ratio described below. - A ratio of 3 soldiers for a single ogre to 1 soldier for a single viking squad is maintained whenever possible. - Ogres have priority when assigning soldiers, i.e., the assigned soldier count for each ogre must reach the next multiple of 3, if possible, before the assigned soldier count for each viking squad reaches the next multiple of 1. - Whenever the soldier or enemy numbers change, e.g., soldiers dying, enemies getting on a boat, getting off a boat or dying, some soldiers may be reassigned to maintain the 3:1 ratio. - The 3:1 ratio may be violated if specific enemies are not reachable by specific soldiers. - When there are no more enemies in the patrol area, soldiers return to their initial position. Example Scenarios Scenario 1 4 soldiers, 1 ogre, 1 viking squad - 3 soldiers to ogre - 1 soldier to viking squad Scenario 2 7 soldiers, 1 ogres, 2 viking squads - 3 soldiers to ogre - 1 soldier to first viking squad - 1 soldier to second viking squad - 2 soldiers to ogre

📊 Mod Details

Game
Kingdoms And Castles Mods
Author
76561198217929041
Version
N/A
Downloads
16,465
Endorsements
0
Category
mod, kcmod, mods, Military, Viking, Invasion, Army, Soldier, Ogre, AI
Created
5/18/2020
Updated
5/21/2020

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