Ability Distribution Overhaul (plus Overhauled abilities for Guardians of Light)
⚪ Last updated 2021Preview

🔍 Analysis
- 👍 4.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #147 of 289 Gameplay mods in this game by downloads
📋 About This Mod
Similar to the Re:Mind integration mod, this mod aims to make the ability distribution much more even like KH2, but much more in-depth. There is a version of the mod included that also includes overhauled abilities for the Guardians of
This mod is an attempt at giving the abilities in KH3 in a more balanced fashion, similar to Kingdom Hearts II, this includes the ReMind and Critical exclusive abilities being given at story points, as opposed to at the beginning of the game. This mod is best used on a new save file without being a NG+ (if you want your keyblades, just use the trainer lol). If you do do a NG+, you'll get copies of the ReMind abilities during the story.
Thank you to people like HeartlessSeph, Joseph, CriticPerfect, and iwtexplode for helping me!!!
A full list of changes includes: (THE CHANGES TO SORA'S INITIAL ABILITIES ONLY HAPPEN ON A NEW SAVE FILE, THEY WILL NOT APPEAR ON A OLD ONE)
-Sora begins with a Potion, Ether, and Elixir in his item slots.
-Sora begins with Scan, Block, Dodge Roll, Aerial Dodge, Air Slide x3, Superslide x3, Aerial Recovery, Counter Slash, all the beginning Flowmotion, Magic Lock-On, Defender, Assist Friends, and EXP Zero on all difficulties.
-On Crit, Sora additionally has Lucky Strike, Item Boost, Cure Converter and MP Hastera, as well as 50 additional AP.
-At level 8, instead of Unison Fire, Sora learns Damage Syphon.
-At level 10, instead of learning Fusion Spin, Sora learns Munny Converter with the Power of the Warrior, MP Converter with the Power of the Mystic, or HP Converter with the Power of the Guardian
-Sora learns Beserk Charge at level 35 with Mystic, 39 with Warrior, and 49 with Guardian.
- Sora learns:
Treasure Magnet on the first Olympus mob fight
Damage Syphon on the second Thebes mob fight
Critical Converter on the Olympus Rock Troll
Aerial Sweep on Tornado Titan
Damage Control on the Woods mobfight in Twilight Town
Falling Slash in the first mobfight in Toybox
Counter Impact on King of Toys
Fusion Spin on the first mobfight in KoC
Flash Step on the first Reapers mobfight
Rising Spiral on the Wharf mobfight
Critical Reharge on Grim Guardianess
Quick Slash on the first mobfight in Monstropolis
Groundbreaker on the electric room fight
Critical Counter on the second Laugh Gauge fight
Unison Fire on the first fire fight
Magic Flash on the Rock Troll in Arendelle
Aerial Dive on the fourth Labryinth mob fight
Risk Dodge on Sköll
Final Blow on the Metal Troll in SF
Last Charge after rescuing Big Hero 6
Combo Master after the first mob fight in TC
Counter Kick after Raging Vulture
Radial Blaster on the mobfight in Luxord's Ship
-Donald and Goofy additionally learn Double Team after Lump of Horror and Sköll, respectively
-An additional patch is also provided that gives the Guardians of Light ability overhauls as well, inspired by the Better Guardians of Light mod:
->Riku now has: (NOTE RIKU'S ABILITIES DO NOT ACTIVATE
📊 Mod Details
- Game
- Kingdomhearts3 Mods
- Author
- Ferris Halliwell or FenTheOtter
- Version
- 1.0
- Downloads
- 1,252
- Endorsements
- 52
- Category
- Gameplay
- Created
- 5/21/2021
- Updated
- 5/22/2021
🔧 How to Install Kingdom Hearts III Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Kingdom Hearts III →
Visit the official mod page for specific installation instructions for this mod.
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