Misc Overhaul PART 2 is here
🟢 Updated this monthPreview

🔍 Analysis
- 🏆 #241 of 260 Miscellaneous mods in this game by downloads
📋 About This Mod
Continuation of Misc overhaul project converting more misc items into usable ones. Henry can now play instruments, visible jewelry, new dialogue options now present Henry can play instruments and much more.
Description
Continuation of Misc (Miscellaneous) overhaul project converting more misc items into usable ones. This mod bundles Misc Overhaul Part 1, with some additional fixes, and adds dialogue options for various Bow/crossbow implicated NPCs to convert various feathers into special arrows/bolt colored with the feather used to craft them. The amount of feathers in nests and coops has increased quite a bit and nests have a rare chance of dropping very valuable items.
-Various scholar related NPCs have added dialogue to fetch specific books for them, as well as ink gall and parchment in exchange for reputation, groschen and scholarship bonus.
-Various wandering merchant NPCs now have some quirky dialogue just for fun.
-Henry can play 3 different instruments, flute, lute and horn. The flute has multiple songs, whereas horn and lute only have one currently, but will be expanded in future updates.
-Honey amount has been reduced, and bees are now very mean. (Ouch). Vanilla items with hidden buffs now have the exact amount shown in their description.
-Lamp misc item is now a usable light source, dogs are distracted by wooden duck dog toys and will chew on them. Smokehouse lack of sound glitch from vanilla has now been fixed from my testing.
Many more changes which I will allow you to find out.
CURRENT LIMITATIONS: Non-silver rings will usually not look like the rings image and some wearable jewelry will vary quite a bit in terms of quality. This is something that will continue to be improved and polished in future updates. When playing an instrument, there can be body clipping appearance when playing in first person, but this can be improved overtime by setting custom camera angles during those animations. Only lute instrument can be cancelled with jump, horn and flute cannot be cancelled currently once they start playing. These limitations will be improved overtime, and more interesting changes will be added before part 3 releases. Let me know if there's any issues and I will try to fix them asap.
Since this mod bundles misc overhaul part 1, it includes timed smoking and drying. This is now fully compatible with cooking mod and works by using dehydrating salt item with an eligible dryable/smokable item. You will receive a reminder that something is in the process of smoking or drying, and then after a few in game hours will be ready for pickup at the same location you placed the items in. The non-compatible version uses salt instead of dehydrating salt which you can use to smoke/dry and cook foods with salt.
Misc Overhaul is Here (Part 1)
Installation instructions
-devmode steamlaunch required
Make sure that the name of whatever version your using, whether that's
zzmiscoverhaul_parttwo_dbjcompatible
or
zzmiscoverhaul_parttwo
is at the bottom of your mod_order.txt
For the cooking mod compatible version, It needs to be below cooking mod in order to load first.
Requirements
LuaDB
Kingdom Come Script Extender (KCSE)
The KCD2 Cooking Mod (Only needed for the compatible version of misc overhaul)
IPM Tool (InventoryPreset Merger Tool) Not required, but highly recommended to include compatibility between mods that add new items.
You can also check out all of my other mods here:
📊 Mod Details
- Game
- Kingdomcomedeliverance2 Mods
- Author
- Elfi0044
- Version
- 1
- Downloads
- 62
- Endorsements
- 1
- Category
- Miscellaneous
- Created
- 9/5/2026
- Updated
- 9/5/2026
🔧 How to Install Kingdom Come: Deliverance Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Kingdom Come: Deliverance →
Visit the official mod page for specific installation instructions for this mod.
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