Max Level Cap 50 No Exclusive Skills and Longer Levels

⭐ — (3 endorsements) 📥 118 downloads 📌 v1.04 📅 9/5/2026
🟢 Updated this month

By SerPoutine · Gameplay

⬇ Download Mod Source: Nexus Mods 📅 Updated: 9/7/2026 📅 Created: 9/5/2026

🔍 Analysis

  • 🏆 #684 of 785 Gameplay mods in this game by downloads

📋 About This Mod

Level cap has been increased to 50, all restrictions on exclusive skills have been removed, to compensate all level 6 skills are given to Henry for free giving you effectively 15 perk points per skill tree incase you wanted to add some from

!!NEW!!

I worked very hard to get this to work but finally have an extension that grants all 13 perk points by level 20 effectively one per level almost, and have added it as an optional file download if the grind feels like too much. There is also a .cfg file included if you want to adjust the perk point scaling. It's a special extension specifically for this mod and will be releasing a standalone version as well. They will cap your perk points too so you don't have to worry about having dozens of unspent points and nowhere to put them. This will apply retroactively so you will be granted any missing perk points when loading your save.

Important Note

If you need to reset your perks for whatever reason create a save after you reset them and immediately reload it. The mod will grant you your free perks back.

Description

I have created a combination of some changes I've found provide a challenging but fun way to play, and it took quite a while to get it to play nicely but once I figured out the .lua script timing we were off to the races! Has been tested fully and can confirm it works as intended on the latest patch though not sure about compatibility with other mods, though I imagine it doesn't like anything that changes exp gained or perk level requirements. 

Installation Instructions

Easy peasy just plop it right in your KingdomComeDeliverance2/Mods folder and it should be good to go. If you have a mod_order.txt file the mod ID is the same as the mod folder for simplicity. 

Main Features

Okay here's the meat and potatoes of the mod! 

Increased Level Cap

I have seen countless posts and experienced myself the frustration with basically every buff in the game being useless. Some skills reach their cap so fast you're level 30 before you even leave Trosky so this mod fixes that problem in several ways, first obviously the level cap being increased from 30 > 50. Before you post comments asking if it can go to 100, there really won't be any need and you'll see why soon.

Increased Experience Requirement

This is where I feel the fun of the mod really comes and you're actually encouraged to use potions and benefit from your skill perk buffs. I've increased the experience requirement in a way that the early levels take longer and you essentially get soft capped for most skills in the mid to late 30s. This not only allows you to become superhuman Henry but the bonuses you receive from your buffs and potions actually push you beyond those super human limits. I'm not going to post the entire EXP chart but by the time you reach level 30 it's going to take you just as long to reach 31 as it would have to reach 35 with the Vanilla EXP scaling with just a level unlocker mod. The overencumbered walking to gain experience at level 30 has gone from roughly 9 minutes for 1 level to over half an hour. So yeah, level 100 wasn't really necessary lol

Easier Skill Unlock Levels

The biggest issue I had with simple unlocker mods was that the way KCD2 works is it's hard coded to only distribute 13 perk points per skill. That means if you have a level 50 cap, you don't get all your points until around level 40 and by then you don't need them. So what I've done is decreased all of the skill unlock requirements by roughly 2-4 levels. The max skill level required to unlock everything is 12 however because of the increased level cap you no longer receive a skill point every 2 levels, instead it forces Henry to gain them about every 3. 5 so this gives you essentially full build freedom without being locked behind what's going to be a grind to level. This is where your potions and passives will come in handy and actually feel useful! I have also increased the experience gained from events for some of the harder skills like Speech and Scholarship by 5x. The base game gives you 1 Speech xp for a white text option, 5xp for a battle cry, 2xp for a taunt. When you need over 1k xp at level 10 that can take awhile. So now reading a lore book for example will grant you around 125xp instead of 25xp.

*Disclamer - The UI is kind of weird and doesn't always display the correct skill level requirement but it will still unlock at the correct level.

- 8 and 10 reduced to 6

- 12 and 14 reduced to 8

- 16 and 18 reduced to 10

- 20 reduced to 12

A Headstart!

Henry now begins with all of his level 6 skills already unlocked so this will free up some precious early skill points to spend elsewhe

📊 Mod Details

Game
Kingdomcomedeliverance2 Mods
Author
SerPoutine
Version
1.04
Downloads
118
Endorsements
3
Category
Gameplay
Created
9/5/2026
Updated
9/7/2026

🔧 How to Install Kingdom Come: Deliverance Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Kingdom Come: Deliverance →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Kingdom Come: Deliverance commands, item IDs, and more.

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