Weightless Stackables
⚪ Last updated 2023Preview

🔍 Analysis
- 👍 2.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #48 of 219 Gameplay mods in this game by downloads
📋 About This Mod
Description
This mod makes some commonly stacked items weightless. Those are :
-
[] Bandages
[
] Lockpicks[] Repair Kits
[] Alchemy Items (Herbs & Special)
[] Arrows
The goal is to remove the tedium of inventory management for these items by discarding the need to constantly transfer them to and from the global chest.
Note however that I had to modify the price of all these items ; otherwise, the game would consider that these lines weren’t modified for some reason so XML patching wouldn’t work.
So for the most part, I changed them to a close “quarter” number. (25, 50, 75, 100 and so on.) That’s not a big difference actually since 10 equals to one Groschen, not 10.
Exceptions :
-
[] Repair Kits. Made them roughly twice as expensive. They are way too accessible early game and most people will steal them later on anyway (or have well enough money to buy them).
[] Arrows. +10 (1 Groschen) to each price just so the changes take effect. Researching what corresponds to each arrow sounded like a pain.
Installation & Tweaking
Unzip and drop into your mod folder. Add it anywhere to your mod_order.txt if you have one.Since it uses XML patching, it’s easy to edit everything to your liking. Open the .pak with 7-Zip and use a text editor to configure the Weight="0", save and accept 7-Zip’s prompt. You can also edit the prices, but make sure not to revert them to their default value.
You can also use other archive managers, but 7-Zip usually doesn’t fail to save files once you’re done.
XML Patching
And a little how to as a bonus because why not, it’s useful.
1. 9. 3. introduced a way to patch XML files instead of overwriting them completely. To achieve that, 3 steps are necessary :
-
[] Specify the Mod’s name in mod.manifest.
[] Name the .pak archive according to the previous point.
[] Add __Your_Mod’s_Name after each XML file in the archive.
The Mod Folder’s name doesn’t matter though.
Doesn’t work with some files for some reason. Probably because of the name. For instance, if you want to patch something in English in Localization, you’ll have to name your file text__Your_Mod’s_Name.xml no matter what file it is supposed to patch.
Planned
Nothing. Don’t think I missed anything but hit me up if I did.
Or if you think something should be added. Just keep in mind that the goal isn’t to make everything weightless, just to remove the need to use carry weight tweaks by eliminating the tedium of transferring stackables to and from the global chest.
Changelog
-
[] Renamed mod to “Weightless Stackables”.
[
]Incidentally made all concerned items weightless. Why deal in half measures ?[] Added some comments to the XML to make it easier to tweak yourself.
-
[] Added Bandages, Lockpicks and Special Alchemy Items.
- Initial release with Herbs, Arrows and Repair Kits.
-
[] Added Bandages, Lockpicks and Special Alchemy Items.
-
[] Renamed mod to “Weightless Stackables”.
-
[] Specify the Mod’s name in mod.manifest.
-
[] Repair Kits. Made them roughly twice as expensive. They are way too accessible early game and most people will steal them later on anyway (or have well enough money to buy them).
Weightless Stackables removes weight from commonly stacked items like bandages, lockpicks, repair kits, alchemy items, and arrows in Kingdom Come: Deliverance. It uses XML patching and adjusts item prices to make the changes work. Ideal for players tired of inventory management tedium.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 925 endorsements and over 38k downloads—clearly hits a need.
- Eliminates the annoying back-and-forth of transferring stackables to the global chest.
- Fully customizable via XML patching—tweak weights and prices to your liking.
⚠️ Cons
- Price changes might throw off your early game economy, especially repair kits being pricier.
- Requires manual editing of .pak files if you want to customize—not for the faint of heart.
- Last updated in 2023, so it may not be compatible with the latest game patches.
For Kingdom Come: Deliverance players who hate inventory micromanagement and want to focus on adventuring. Perfect for hoarders who grab every lockpick and herb in sight. Skip if you prefer a hardcore survival experience where every pound matters.
💡 Beginner Tips
- If you use a mod manager, let it handle the mod_order.txt—manual placement can cause conflicts.
- Before tweaking prices, back up the original .pak file so you can revert if you mess up.
- Test the mod early game to see if the repair kit price hike feels fair to your playstyle.
📊 Mod Details
- Game
- Kingdom Come Mods
- Author
- Fuzen777
- Version
- 1.3
- Downloads
- 38,175
- Endorsements
- 925
- Category
- Gameplay
- Created
- 1/10/2020
- Updated
- 1/4/2023
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Kingdom Come Mods
Create /Mods/ folder in Data directory. Use Vortex for complex mods.
📖 Full step-by-step install guide for Kingdom Come →
Visit the official mod page for specific installation instructions for this mod.
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