Polearms Fixed and Polearm Skill Enabled for 1.7
⚪ Last updated 2018Preview

🔍 Analysis
- 👍 4.3% endorsement rate — high engagement, a strong quality signal
- 🏆 #144 of 219 Gameplay mods in this game by downloads
📋 About This Mod
DISCLAIMER: This mod is similar to Ceano's Polearm Fix (https://www.nexusmods.com/kingdomcomedeliverance/mods/582) and functionally the same as Restore Halberds (https://www.nexusmods.com/kingdomcomedeliverance/mods/48). Both Ceano and Nahmy are vastly more competent modders than I am and credit goes to them for the original idea and execution.
However, neither Ceano's Polearm Fix nor Restore Halberds seem to be working with the latest KCD patch 1. 7. This mod is intended to be a solution until either modder has a chance to update his mod. I've gotten quite used to having a spear for mounted combat and missed it terribly, and so would others I imagine.
DISCLAIMER 2: Polearms are obscenely powerful (especially my favorite, the Lucerne Hammer). Which is realistic and accurate, but may detract from your personal gaming experience somewhat.
This is a simple mod that does two things:
1. Polearms are treated like primary weapons rather than oversized weapons: you can freely sheathe them, carry them with you, put them in the horse inventory or in a chest. When sheathed, the polearm will not appear anywhere on your character, which I suppose is mildly unrealistic, but so is stuffing an entire plate harness down your pants and equipping it on a moment's notice.
If you do not have a shield equipped, you will carry the polearm on your shoulder when it is unsheathed. If you have a shield equipped, you'll hold it like a regular weapon (which may look somewhat awkward). Out of combat, the polearm will only swing up and down in a rather slow arc. In combat, you can swing and stab with it, but as far as I know you cannot block or parry with it (you can still dodge though). You cannot sprint, either.
2. Polearm skill is now visible in the character sheet. It is NOT a new skill; it has always been there and you've been gaining XP and levels in it by training or fighting with polearms. The only thing this mod does is change the "hidden" flag for this skill to "false" so the skill is visible in the character sheet.
Installation:
- Unzip into your \KingdomComeDeliverance\Mods folder.
Files modified are:
\Data\Libs\Tables\item\weapon_class.xml
\Data\Libs\Tables\rpg\skill.xml
Unless KCD makes a radical change to either of these, the mod should survive subsequent patches. In fact, I have no idea what broke Ceano's mod (Nahmy's hasn't been updated in a while), as it should have remained functional through the latest update.
I will update and maintain this mod as long as I play KCD; however, I'm a much less dedicated modder than I once was, so once the game leaves my hard drive, I will likely stop maintaining the mod. In that case, anyone is welcome to take up the banner, use the mod as the template and create a newly functional version.
Polearms Fixed and Polearm Skill Enabled for 1.7 is a gameplay mod for Kingdom Come: Deliverance that restores polearm functionality broken by patch 1.7. It allows sheathing and carrying polearms, and reveals the hidden polearm skill in the character sheet. Created as a temporary fix until other mods update, it has 398 endorsements and 9,234 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Works with patch 1.7 when other polearm fixes don't (398 endorsements, 9,234 downloads).
- Restores the ability to use spears for mounted combat, which many players missed.
- Reveals the hidden polearm skill, letting you see your progress and level it up.
⚠️ Cons
- Polearms are obscenely powerful, especially the Lucerne Hammer, which may unbalance the game.
- Cannot block or parry with polearms, and you can't sprint while wielding them.
- When sheathed, the polearm disappears from your character, which is unrealistic.
For Kingdom Come: Deliverance players who want to use polearms as primary weapons and miss the spear for mounted combat. Also for those who want to see and level the hidden polearm skill. Skip if you prefer balanced combat or don't mind waiting for other mods to update.
💡 Beginner Tips
- Since this mod is a simple file drop, just extract the contents into your KCD Data folder.
- If you're using other polearm mods, remove them first to avoid conflicts.
- Be aware that polearms are powerful, so consider using them only if you want a challenge or a more realistic experience.
📊 Mod Details
- Game
- Kingdom Come Mods
- Author
- Damar Stiehl
- Version
- 1.0
- Downloads
- 9,234
- Endorsements
- 398
- Category
- Gameplay
- Created
- 10/17/2018
- Updated
- 10/17/2018
🔧 How to Install Kingdom Come Mods
Create /Mods/ folder in Data directory. Use Vortex for complex mods.
📖 Full step-by-step install guide for Kingdom Come →
Visit the official mod page for specific installation instructions for this mod.
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