More Balanced And Reasonable Combat System
⚪ Last updated 2019Preview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #28 of 219 Gameplay mods in this game by downloads
📋 About This Mod
I have to say that MASTER STRIKES ruined the KCD combat system totally. It's too easy for both players and NPCs. If some untrained peasants could easily make a MASTER STRIKE, why we call it MASTER STRIKE anyway? It’s also strange that opponents who have just made several MASTER STRIKES in a row then suddenly could not make a simple block. Most sadly making combos no use at all for I'm a combos lover.
So the core purpose of this mod is to increase the difficulty of making a MASTER STRIKE for both players and NPCs, and also to make the NPCs' combat behavior more balanced and reasonable.
Change Logs
Still works well with Patch 1. 9. 1.
- []v1. 2
NPCs
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[]Decreased the MS values and PB values of all versions by a small amount.
[]Increased the Dodge values of all versions by a small amount, in order not to make the combos too easy.
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[]v1. 1
[]optional files
- []v1. 01
Player
- []Decreased the PB value and MS value of the Hardcore Version by a small amount.
-
[]Decreased the NB value of the Hardcore Version and increased the same value to the PB value.
Description
-
[]The vanilla MS value/PB value = 70. 59% - Too easy.
[
]The Hardcore Version MS value/PB value = 50. 00% - It's quite difficult to make a master strike when fighting against a master swordsman. A quick reaction alone might not help you well now, you would need to predict the timing of the attack.[]The Longer Reaction Time Version MS value/PB value = 61. 80% - Much easier than the Hardcore Version.
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[]This mod decreases the vanilla MS value,
[]increases the same value to the PB value(The Hardcore Version has a higher value.),
[]increases the NB value in the same proportion(The Longer Reaction Time Version only.),
[]also increases half the value to the Dodge value.
This makes the NPCs' combat behavior more balanced and reasonable now, they will no longer switch themselves between master swordsmen and peasants like I said before.
(MS value = Master Strike value, PB value = Perfect Block value, NB value = Normal Block value)
There are two versions and two optional files
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[]More Balanced And Reasonable Combat System - the hardcore version MS value/PB value = 50. 00%
[]More Balanced And Reasonable Combat System - Longer Reaction Time - the longer reaction time version MS value/PB value = 61. 80%
[]More Balanced And Reasonable Combat System - Stay Clean Longer Compatible(optional file) - Stay Clean Longer Compatible version
[]More Balanced And Reasonable Combat System LRT - Stay Clean Longer Compatible(optional file) - Stay Clean Longer Compatible version
Installation
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[]Download the file you need, choose only one file.
[]Navigate to your Kingdom Come: Deliverance game folder in the Steam folder. The default is X:\Program Files (x86)\Steam\steamapps\common\KingdomComeDeliverance\.
[]Extract the contents of the zip file you're using into your KCD game folder.
Uninstallation
- [
Compatibility
This mod will conflict with other mods that edit "rpg_param.xml", "perk_rpg_param_override.xml"(optional file).
Thanks to [url=https://www.nexusmods.com/kingdomcomedelive
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[]Download the file you need, choose only one file.
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[]More Balanced And Reasonable Combat System - the hardcore version MS value/PB value = 50. 00%
-
[]This mod decreases the vanilla MS value,
-
[]The vanilla MS value/PB value = 70. 59% - Too easy.
This gameplay mod for Kingdom Come: Deliverance rebalances the combat system by making master strikes harder to perform for both the player and NPCs, while also adjusting perfect blocks and dodges. It offers two versions: a Hardcore version with a 50% master strike/perfect block chance and a Longer Reaction Time version with 61.8%. The mod aims to make combat more challenging and reasonable, particularly for players who enjoy using combos.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with over 1,000 endorsements and 62k downloads — clearly fills a need for players who find vanilla master strikes too easy.
- Gives you real choice: Hardcore (50% MS/PB) for a brutal challenge or Longer Reaction Time (61.8%) if you want a middle ground.
- Directly addresses a common complaint about KCD combat — makes combos viable again by nerfing the master strike spam.
⚠️ Cons
- Last updated in 2019 — may be outdated for current game versions, though the author notes it still works with Patch 1.9.1.
- Only affects master strikes, perfect blocks, and dodges — doesn't touch other combat aspects like damage or AI aggression.
For KCD players who feel master strikes are overpowered and want a more challenging, skill-based combat experience. Also great for combo enthusiasts who want to actually land combos without being interrupted by constant master strikes. Skip if you're happy with vanilla combat or prefer a more casual experience.
💡 Beginner Tips
- Back up your original game files before replacing anything — this mod likely modifies combat XML files.
- If you're new to modding KCD, check the mod's comments section for user-install guides, since the author didn't provide explicit instructions.
- Start with the Longer Reaction Time version if you're not a combat veteran — the Hardcore version can be brutal against skilled swordsmen.
📊 Mod Details
- Game
- Kingdom Come Mods
- Author
- TCESRA
- Version
- 1.2
- Downloads
- 62,573
- Endorsements
- 1,061
- Category
- Gameplay
- Created
- 9/11/2018
- Updated
- 5/30/2019
🔧 How to Install Kingdom Come Mods
Create /Mods/ folder in Data directory. Use Vortex for complex mods.
📖 Full step-by-step install guide for Kingdom Come →
Visit the official mod page for specific installation instructions for this mod.
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