AI Standalone Library
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #1 of 26 NPCs mods in this game by downloads
📋 About This Mod
This is not a mod, but a mod library that will be used by my mods. It contains setup for an AI brain that is easier to setup than the ones in game so it is useful for modding. You can also use it for an AI if you are making a mod and don't want to decipher the bullshit that is npc_daycycles.xml, just credit me
1. 5 - Updated the horse follow behavior tree with one made by EkErilaz. Thanks!
1. 4. 1 - I'm an idiot
1. 4 - Revamped the follow behavior. They should run faster now.
1. 3. 3 - Made following behavior better. Made defense for advanced combat ai less PB favored.
1. 3. 2 - Add command to stop attacking a target
1. 3. 1 - Fixed a bug introduced in the previous verison
1. 3 - Add functionality for the AI to ignore unconscious people, so they stop running around an unconscious guy
1. 2 - Add functionality for AI with advanced targetting AI (aka AI follower mod) to stop targeting an enemy if they get past a certain distance to stop them from chasing enemies across the map.
1. 1. 2 - Try to get AI to stop being stuck when an enemy surrenders
1. 1. 1 - Attempt #2
1. 1 - Attempt to get AI to stop ignoring certain targets
AI Standalone Library is a modding framework by machinegod420 that provides an easier-to-configure AI brain for custom NPCs, avoiding the complexity of npc_daycycles.xml. It includes behavior trees for following, combat, and target management. With 1,089 endorsements and 65,742 downloads, it's a popular resource for modders, last updated in October 2020.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-trusted with 1,089 endorsements and 65k+ downloads — clearly a go-to for modders.
- Saves you from wrestling with npc_daycycles.xml — this library handles the AI setup for you.
- Active development history shows the author cares: multiple fixes and improvements over time.
⚠️ Cons
- Last updated in 2020 — might be outdated for the current game version, so test before relying on it.
- It's a library, not a standalone mod — you need modding knowledge to actually use it.
For 7 Days to Die modders who want to add custom NPCs without dealing with the game's messy AI configs. If you're a player looking for gameplay content, this isn't for you — it's a tool for creators. Skip if you're not comfortable with modding code.
💡 Beginner Tips
- If you're using this with other mods, check load order — libraries like this should load before mods that depend on it.
- Since it's a library, you'll need to reference it in your own mod's code; look at the changelog for behavior tree details.
- Test with a simple NPC first to see how the AI behaves before building complex scenarios.
📊 Mod Details
- Game
- Kingdom Come Mods
- Author
- machinegod420
- Version
- 1.2
- Downloads
- 65,742
- Endorsements
- 1,089
- Category
- NPCs
- Created
- 9/21/2020
- Updated
- 10/27/2020
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install Kingdom Come Mods
Create /Mods/ folder in Data directory. Use Vortex for complex mods.
📖 Full step-by-step install guide for Kingdom Come →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Kingdom Come commands, item IDs, and more.
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