Smith's Reach
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #112 of 758 Gameplay mods in this game by downloads
📋 About This Mod
A forge-hand in spirit, easing Henry’s burden at the anvil. Automates smithing materials and keeps your stash in order.
Why this mod exists — Henry can’t be both master and apprentice at once. Forge work is slow and clumsy with inventory shuffling, so Smith’s Reach gives him that unseen helper.
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[]Materials automatically moved from stash when beginning smithing.
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]On close, leftover items are returned safely to stash. Only items taken from stash are returned — anything the player already had remains in inventory.[]Returned materials are shown through item transfer notifications for full transparency.
[]Uses a lookup table for crafting materials, which can be expanded easily — even to support other mods.
🌙 Only in Immersion Version (testing currently)
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[]🔒 Proximity matters - Transfers only work when you’re at a real forge with your personal stash nearby and your own bed (sleep & save) within reach. No more “teleporting” materials from across the realm — if you’re hammering at a random town forge without your things, you’ll have to bring your own supplies.
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]🎓 Mastery required - This technique is unlocked only once Henry has honed his craft.Requires Maintenance skill 15+ before the stash-automation will activate. Early-game smithing must still be done the hard way (can be easily adjusted from the config).
When finishing blacksmithing item, or if you do quick open and close (decide to not craft anything) you will see item transfer notifications on close - which signals that these materials were put back to your stash.
There are two paths: stash-assist and crafting. The mod only returns what it fetched from your stash.
1) Stash-Assist (no crafting done)
- []You open blacksmithing at the forge.
[]If you have crafting materials in you stash (type=3), they’re moved to your inventory.
[]You close blacksmithing without crafting.
[]Walk a short distance away from the forge.
[]The same materials are returned to your stash.
[]You’ll see this via item transfer notifications.
[]Only items fetched by the mod are returned; anything you already had stays with you.
2) Crafting Path (you make something)
[]You open blacksmithing at the forge.
[]Materials in your stash are moved to your inventory.
[]You craft item. The game c
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[]🔒 Proximity matters - Transfers only work when you’re at a real forge with your personal stash nearby and your own bed (sleep & save) within reach. No more “teleporting” materials from across the realm — if you’re hammering at a random town forge without your things, you’ll have to bring your own supplies.
📊 Mod Details
- Game
- Kingdom Come 2 Mods
- Author
- hoskope
- Version
- 1.1
- Downloads
- 10,512
- Endorsements
- 179
- Category
- Gameplay
- Created
- 9/15/2025
- Updated
- 10/10/2025
🔧 How to Install KCD2 Mods
Use Vortex or manual.
📖 Full step-by-step install guide for KCD2 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for KCD2 commands, item IDs, and more.
Keep browsing — more KCD2 mods await