RPG KCD2.1
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #553 of 758 Gameplay mods in this game by downloads
📋 About This Mod
Mod introducing a class system. Instead of always developing Henry the same way, you now begin your journey with a chosen class — each with its own Core Skill, strengths, weaknesses, and exclusive bonuses.
Introduction
The main purpose of this mod is to give every playthrough of Kingdom Come: Deliverance 2 a fresh and unique experience by introducing a class system. Instead of always developing Henry the same way, you now begin your journey with a chosen class — each with its own Core Skill, strengths, weaknesses, and exclusive bonuses.
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Added 7 classes. each have different starting stats, 2 core skill, and bonuses.
After choosing class you can take one additional Core skill by your choice.
All skills that are not "Core" have 2x penalty in XP gained. + You can not pick perks from level 10+ for non Core skills.
Requirements:
Start new game or use early save where NO perks yet taken.
Other changes:
All stats and skills leveling is slower. Core skills and stats progress should be similar to vanilla because of bonuses.
Some ways of grind were nerfed(e.g. encumbrance walk str/vit gain is much slower now).
Now you need some levels/perks in alchemy to brew strong potions. Poisoned weapon attack number decreased.
Compatibility: This mod is compatible with anything what not changing XP, skills and perks.
Classes Overview:
⚔️ Swordmaster
Core skills: Scholarship, Craftsmanship.
Stats: +50% Agility XP, +25% Speech XP, +25% Vitality XP
Class bonus: Gains +20 armor rating while wearing light armor. Starts with Deceiving Stance perk unlocked.
Mastery of technique compensates for lack of brute force: Strength requirement for swords is reduced by 2, and Sword XP is gained 50% faster.
Penalty: Suffers reduced Strength, Agility, and Vitality when wearing heavy armor.
☠️ Criminal
Core skills: Thievery, Survival.
Stats: +75% Strength XP, +75% Vitality XP, +60% Heavy Weapom XP; +60% Marksmanship XP; Speech XP −50%.
Class bonus: Gains bonus intimidation. Criminal perk for free from start.
Penalty: Criminal starts with brand mark!!! Suffering reduced Speech and Reputation growth.
Can not take any craft skill as core.
Class created for bad guy play. It will help to keep your reputation low.
You can play it with Menace harcore perk, if you wish a true hardcore.
Core skills: Horsemanship, Scholarship.
Stats: +25% XP to all attributes
Strong and most balanced class.
Class bonus: Increased Presence, +40% Sword & Heavy XP.
Penalty: Cannot take Thievery, Craftsmanship, or Alchemy as Core Skills (Knights do not steal or toil).
Core skills: Thievery, Horsemanship.
Stats: +50%
📊 Mod Details
- Game
- Kingdom Come 2 Mods
- Author
- Fedir
- Version
- 2.4
- Downloads
- 381
- Endorsements
- 7
- Category
- Gameplay
- Created
- 9/8/2025
- Updated
- 9/13/2025
🔧 How to Install KCD2 Mods
Use Vortex or manual.
📖 Full step-by-step install guide for KCD2 →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for KCD2 commands, item IDs, and more.
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