Remove Masterstrikes against Polearms
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #380 of 758 Gameplay mods in this game by downloads
📋 About This Mod
Remove masterstrikes from longswords and single swords against polearms, because polearms should be too long to easily masterstrike. Not a PTF mod.
This mod has been superseded by https://www.nexusmods.com/kingdomcomedeliverance2/mods/582 which includes these changes. Get that mod instead
This is not a PTF mod due to the mechanics of how removing data works. Will not be compatible with any mod that edits combat_action_sync_perfect_block_hit.xml but there probably will not be many mods that edit this file. When I modded KCD1 no one else edited this file so you're probably safe.
I didn't like how you could masterstrike polearms in this game, mostly because doing a zwerchhau or a scheitelhau against a weapon thats way longer than your reach means you won't be able to hit them in the same action without closing in the bind first, or you do it at a distance where you've already closed in which is very dangerous. Additionally, polearms hit like absolute trucks and its very hard to defend against their attacks with just a sword. The exception is for shields, you can still masterstrike with a sword and shield, since shields provide some coverage advantages that help close the distance.
📊 Mod Details
- Game
- Kingdom Come 2 Mods
- Author
- machinegod
- Version
- 1.3
- Downloads
- 1,514
- Endorsements
- 33
- Category
- Gameplay
- Created
- 2/10/2025
- Updated
- 2/10/2025
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