Less Bloody Blood

⭐ ⭐ (416 endorsements) 📥 19,603 downloads 📌 v1.2 📅 2/13/2025
🟠 Updated over a year ago

By OnlyMarvellous · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/14/2025 📅 Created: 2/13/2025

🔍 Analysis

  • 👍 2.1% endorsement rate — high engagement, a strong quality signal
  • 🏆 #73 of 758 Gameplay mods in this game by downloads

📋 About This Mod

With this mod Henry will be much less bloody after a fight. Bloodiness accumulates more gradually now. Rather than being extremely bloody after fighting one bandit and taking no hits, now Henry will only get very bloody after getting hit a

There are two parameters, each with minimum and maximum values, that dictate how much blood is transferred to a character. TransferredBloodToAttacker and TransferredBloodToVictim. The first (TransferredBloodToAttacker) determines how bloody someone gets when they strike another character. The second (TransferredBloodToVictim) determines how bloody someone gets when they themselves are struck.

The main reason Henry was becoming so bloody was the TransferredBloodToAttacker parameter. With how high it was, Henry would hit a few bandits and be covered in blood as though they had hit him many times. The mod makes it so that you are much less likely to end up very bloody unless you take some hits yourself, and the same goes for enemies.

Blood is transferred much more gradually with this mod. Instead of being 30-50% bloody after a single hit, this mod makes it so you're only 10-20% bloody after one hit. Attacking an enemy has had the values lowered from 5-10% blood transfer per hit to 2-4% per hit. So everyone will still get bloody, it will just take a couple more hits now. Bleeding still works like normal. If you get hit and you gain the bleeding debuff, you will end up covered in blood if you don't bandage it quickly.

Blood from butchering is based on animal weight and there is some randomness involved that I can't change. With the change I have made you can butcher a wolf or a roe and only get a little bloody, but if you butcher multiple then you will get progressively more bloody, and if you butcher a stag then you'll be covered in blood like usual. Still technically less than in vanilla but it's hard to tell after a certain percentage.

Modular Versions

In the Miscellaneous files you will find some modular versions of the mod that will allow you to combine different values of combat and butchering blood if you're not happy with one of the main or optional files. Only use one Combat and/or one Butchering version.

Compatibility

This mod changes four lines in the rpg_param file and uses the PTF format, so it should be fully compatible with anything that doesn't alter the same lines.

  • []TransferedBloodToAttackerMax

    []TransferedBloodToAttackerMin

    []TransferedBloodToVictimMax

    []TransferedBloodToVictimMin

    The optional versions that also change blood transfer from butchering animals change one more line.

    • []ButcheringBloodPerPound

      Install

      • []Download the mod

        []Extract the archive

        []Copy the extracted "lessbloodyblood" folder to the Mods folder inside your KCD2 game directory

      Uninstall

📊 Mod Details

Game
Kingdom Come 2 Mods
Author
OnlyMarvellous
Version
1.2
Downloads
19,603
Endorsements
416
Category
Gameplay
Created
2/13/2025
Updated
3/14/2025

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