Kill Rewards for ITR1
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 0.9% endorsement rate
- 🏆 #44 of 95 Gameplay mods in this game by downloads
📋 About This Mod
Reconstruction of ITR2 Killing Reward mod for ITR1.( Origin itr2 mod by ample12 :https://www.nexusmods.com/intotheradius2/mods/19 )
This is also a ue4ss mod.
Basically inherited the random generation logic of the original mod.
Reconstructed:
- ITR1' s list of items (it is larger than ITR2, and there is a lot broken things)
- ITR1' s enemy death hook ( need to test them one by one, some are very special )
about this mod:
In ITR1, the randomness and rationality of loot need to be further optimized. Under different game progress, the items you need are different. You don't want to find a lot of pm pistols in the castle map, or can't find AP ammunition in the factory map.
So far, this mod has not solved this problem perfectly. So, from time to time, you still need to go to the store to solve the shortage problem. This made it impossible for me to completely disable the store, so it still destroyed the economic system of the game.
in fact, different enemies and scene can be detected by scripts, but at present, I haven't designed enough robust logic to introduce different loot tables. There was too little time, and I didn't complete all the campaign of ITR1. There are still many things I haven't encountered.
/moddir(mods or luamods)
├──shared/...lib files
└──KillRewardsMod/
├── enable.txt
└── scripts/
├── main.lua
└── libs/...lib files
After installing ue4ss, you can put the mod folder in the lua mod folder of ue4ss. Lua folder is defined in the configuration file of ue4ss.
If you use this version of ue4ss(UE4SS For ITR by FireCookie43 https://www.nexusmods.com/intotheradius2/mods/20 )
it may be in this location: ..\SteamLibrary\SteamApps\common\IntoTheRadius\IntoTheRadius\Content\Paks\LuaMods
In other cases, you need to check the configuration folder of ue4ss yourself to make sure.
- You need to use the share libs that comes with ue4ss. If you don't have it in your lua mod folder, please look for these files from the mod folder in the ue4ss compressed package.( after update 1. 2, I fix it. You can find the share lib in mod zip )
- At present, I let the generated loots float in the air (it is painful to pick them up from the ground and judge whether the generated quantity meets the expectation). You can make them fall to the ground normally by modifying the fields in lootConfig.lua
-If you are not satisfied with the pattern generated by looting, you can go into the config try to change the chances to spawn loot and set your wanted values
📊 Mod Details
- Game
- Intotheradiusvr Mods
- Author
- Boilingmetal
- Version
- 1.2
- Downloads
- 639
- Endorsements
- 6
- Category
- Gameplay
- Created
- 9/17/2024
- Updated
- 9/17/2024
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