Mad Martian's Mapping Monstrosity
🟡 Updated this yearPreview

🔍 Analysis
- 👍 1.7% endorsement rate — high engagement, a strong quality signal
- ✅ Updated 32 days after the latest game patch — actively maintained
- 🏆 #10 of 245 Miscellaneous mods in this game by downloads
📋 About This Mod
With the lines removed for some portals, note the following annotations:
Rx = Random portals. One pink and three blues will have matching numbers. The blues are generally near each other.
Cx = Church portals. These are not random. Either two pinks or a pink and a blue will have matching numbers.
L or Lx = Lake portals. These are portals that go to or from the island on the big red lake in the North of the Outskirts. The ones to the island do not have blue dots as that got too crowded. The ones from the island are random, so one pink will match three blues that are not too far from each other.
MAJOR UPDATE:
Removed random stashes (green boxes) as they are random and could appear anywhere.
All portals have been updated.
MANY portals were removed as they do not appear to be in the game anymore.
A few portals were added or moved.
Temporary portals are not on this map. It appears some of the throwsond missions may use temporary portals.
The church portals changed significantly. I could not find a way to get back up in the steeple after the church mission. Let me know if I am wrong.
Please let me know if you discover NEW or WRONG portals. I am just starting to map the Guide statue locations. Will update in a few days.
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Map Update with Portals, Weapon Stashes, Unenterable buildings, Blocked Passageways, and Guide Statues
No additional software needed - just put the three files in your paks/mods folder or use Vortex.
THIS IS A WORK IN PROGRESS
Updates will be made as I discover more.
Points added to the map:
1. Portals - pink spot start point, blue spot end point. Reciprocating portals are pink at both ends.
2. The Church - zoom in on the tablet to see the portal numbers.
3. The Lake - portals are numbered - each Lake portal randomly sends you to a series of possible locations, all mapped with numbered blue dots.
4. The Garages - a red dot indicates a hole between floors and a red dot with a black spot in the center indicates a hole to the surface.
5. Known weapon stashes for specific weapons - yellow square
6. Buildings with no entrance - red X
7. Buildings where only the front porch can be entered - yellow X
8. Great Stuff (gray ooze?) blocking passage - white spot
9. Guide statue locations - yellow "G"
Caveats:
1. The known weapon stashes marked with a yellow square do not respawn once taken.
2. Pistols can appear anywhere you would find other things, so I did not map pistol stashes, even though there may be some in specific places.
3. There are still some map alignment errors in the Garages area - this is in the game, not my mod. The inside does not match the outside.
Thanks to flyingsaucer for helping me get Ninja Ripper working
Thanks to Ethan and Åctual Årtifacts for their map discussion groups on Discord
Thanks to Eden and Stuchoo for finding a couple portal locations I had missed
Thanks to substatica for videos on weapon stash locations
Thanks to SmallBoss for posting the first portal map mod
Thanks to The_Human for the teleport mod
Thanks to frenzyc for turning me into a modder with his tutorials
📊 Mod Details
- Game
- Intotheradius2 Mods
- Author
- Mad Martian
- Version
- 1.1.2
- Downloads
- 3,623
- Endorsements
- 63
- Category
- Miscellaneous
- Created
- 5/6/2025
- Updated
- 8/3/2026
🔧 How to Install Into The Radius 2 Mods
Install via a mod manager (Vortex or Mod Organizer 2). Most mods drop into the game folder.
📖 Full step-by-step install guide for Into The Radius 2 →
Visit the official mod page for specific installation instructions for this mod.
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