Allergic to Radiation
⚪ Last updated 2020Preview
📋 About This Mod
Rebalanced units to encourage variety and tactics. /\ || /\ o o o __/ LAND Missile Silos are hardened enough to survive a 100kt tactical nuke and possess triple-launch capability. Combined with a lower base production cost, the titular ICBM takes its place as king of the Armageddon. Most importantly, they are now completely invisible to satellite reconnaissance and harder to detect by AWACS. Mobile ICBM launchers are cheaper to produce, but they lack the alpha strike or sustained delivery capabilities of their static counterpart. Mobile Missile Launchers have access to anti-ship missiles, providing cheap coastal and border defense. Best used in conjunction with SAMs for survivability. --=O=-- AIR Airbases are cheaper to build, but have a standard stock of eight bombers instead than five. Bombers can launch in pairs from airbases to increase their odds of penetrating a strong IADS. Airbases also have minimal radar capability and an anti-aircraft SAM. Fighters are now slightly cheaper to build at the start, but the production cost returns to the default once Stealth Aircraft are unlocked. Stealth Fighters are also significantly faster, acting as dedicated interceptors to deal with an aggressive air assault. ___| \___ ~~~~~~~~/ NAVAL Carriers now carry twelve fighters are capable of sortieing two attack aircraft at once for better strike capability. They also carry two ASW helicopters, greatly extending their capability for area denial and SSBN hunting.
📊 Mod Details
- Game
- Icbm Mods
- Author
- 76561198135746547
- Version
- N/A
- Downloads
- 338
- Endorsements
- 0
- Category
- Units, Radars
- Created
- 11/25/2020
- Updated
- 11/25/2020
🔧 How to Install ICBM Mods
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📖 Full step-by-step install guide for ICBM →
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