Hogwarts Ultimate - Gameplay Overhaul Harder Difficulty
⚪ Last updated 2024Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #162 of 260 Gameplay mods in this game by downloads
📋 About This Mod
Game too easy? No fun?? This mod changes 2,200+ SQL lines for more immersion, balance, and progression on your next playthrough!
Version 1. 4:
- []Updated to latest patch using mod merger if Percival Rackham's first trial is still bugged, use Trial Bug Fix (V3)
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[]Gear upgrades lowered from +16% +66% +257% damage to +10% +22% +54% damage. They were too powerful, trivializing late game combat outside of boss fights. Remember also that each gear trait adds ~25% damage to their corresponding spell. Your build choices will be more significant and late game combat more enjoyable.
[]Increased Health of select enemies by 20%. Mini bosses, armored trolls, captains, tank mobs etc. Aiming to make combat more interesting and enjoyable.
[]Reduced cooldown of Avada Kedavra to 74 seconds from 90 seconds. Makes the spell a bit more playable, improving its rhythm to be available about once every combat rather than every 1. 5 to 2 combats.
[]Reduced damage of final boss abilities by ~50% Final boss was too unforgiving with this mod's built in 2x enemy damage. The fight should be more manageable now.
[]Some of the experience earned from Pages and Astronomy transferred to combat challenges. Overall amount of XP earned remains the same. This means you'll earn XP from combat longer i.e. more dark wizard/goblin kills required to complete the field guide.
- Field guide now requires all 150 Hogwarts pages and 55 Hogsmeade pages instead of 100 and 50. This means you will always be rewarded for exploring and finding every page/moth portrait. XP for each page lowered slightly to 60 from 80.
Hogwarts Ultimate Experience aims to "un-casual" the game and add significance to the player's choices, as well as immersion and longevity to their time in the castle. It rebalances various aspects of the game's talent progression, wizard economy, potion making, conjuring, beast taming, combat, and more. The mod alters the xp curve, challenges, and changes the prices of items to add weight to the player's spending and looting choices. Enemy spawns are increased and deal more damage but have less health. The Room of Requirement is revamped with increased costs and streamlined potion and plant growth times. The mod was tested for both minimalist and completionist playstyles, and the result is a more diverse immersive experience where the player's choices and time investment feel more worthwhile.
This is the successor to my old gameplay mod(s), a compilation of 100+ hours testing and developing. Hogwarts Ultimate is, in my opinion, what the game should've been- at least within the constraints of SQL modding. This mod should be considered a replacement for all of my old gameplay mods.
INSTRUCTIONS:[/
📊 Mod Details
- Game
- Hogwartslegacy Mods
- Author
- Me
- Version
- 1.4
- Downloads
- 2,623
- Endorsements
- 51
- Category
- Gameplay
- Created
- 3/21/2023
- Updated
- 2/27/2024
🔧 How to Install Hogwarts Legacy Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Hogwarts Legacy →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Hogwarts Legacy commands, item IDs, and more.
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