Automaton front PTSD simulator aka. Gunfire and Explosions SFX Overhaul

⭐ ⭐ (490 endorsements) 📥 33,617 downloads 📌 v2 📅 2/1/2026
🟡 Updated this year

By Banzaiwortex · Audio

⬇ Download Mod Source: Nexus Mods 📅 Updated: 4/21/2026 📅 Created: 2/1/2026

🔍 Analysis

  • 👍 1.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #29 of 584 Audio mods in this game by downloads

📋 About This Mod

My greatest and most ambituous audio overhaul mod up to date.

Ever felt like fighting automatons was not intense or "immersive" enough? And using those god tier war-ambience sound mods for automatons wasn't enough, as when the firefight itself starts, your immersion gets broken by somewhat lackluster gunfire sfx they have? This mod attempts to fix that issue.

Mod makes automaton gunfire resemble traditional ballistic firearms more and gives them much needed reverb and punch. Changing every automaton weapon audio from trooper pistols to mortar turrets, cannons, bullet flyby noises and explosions.

Almost every single explosion and impact got more "oompf" + falling debris/ dust/ dirt edited in.

Bullet flybys and whizzes now make an audible crack noise (those of you who have played Arma, SQUAD, Battlefield with WarTape or CoD MW19 know this sound well)

Automaton units reworked in this mod

Lightweight dudes:

- All trooper variants

- (pistol, rifle, AR, bazooka, grenade, HELP! - flaregun)

- All devastator variants incl. variants from incendiary corporation

- (2-barrel, shoulder rocket pod, shield minigun, shield shotty, shield autocannon)

- All scout strider variants

- (2-barrel, rocket rack)

- Cyborg brothers - all weapons

- (3 barrel hand shotgun, arm cannon charged and normal mode)

Xtra Large lads:

- All hulk variants incl. variant from Fire nation

- (autocannon, rocket launcher, flamethrower, molotov launcher)

- All tank variants + turrets on top of pillars around the map (big overhaul)

- (MBT, SPAAG, MRLS/ katyusha)

- (engine and track audio, hull and turret mounted COAX machine guns)

- Gunships (big overhaul)

- (engine and flight audio, death and destruction xplosions, autocannon, rocket launcher pod)

- War strider

- (dual cannons, grenade pods)

- Factory strider

- (chin mounted mini guns, back mounted cannon)

- Vox Engine

- (side miniguns, rocket launcher pods, dual cannons, alarm)

- (version with music as standalone version)

Side quests:

- Detector tower

- (passive and aggroed scanning, rotation start, alarms for player spotted and lost of visual on player)

- Stratagem blocker spinner

- (singular pulse, environment reverb)

- Orbital cannon

- (cannon fire, I might add more sounds to this in the future)

- AA cannons base

- (cannon burst, environment reverb)

- HQ command bunker

- (top mounted turrets, superstructure mounted dual cannons)

- Mortar cannon base

- (mortar fire, mortar shell flying in the air and falling down (whistling), shell explosion)

Generic stuff:

- All bullet fly-bys and whizzes + rocket fly-bys!

- Bullet impacts on terrain near you etc.

- Every.single.explosion (that I could find :)

- (majority of explosions get falling dust+shrapnel flying everywhere in audio form. Distant explosions... All. Everything!)

- Landmine explosions

- Bot spotting audio cue --> trench whistle (changed in v1. 1 to only flaregun troopers)

- Turret rotation sound

- MG and dual-gun placements found in bot bases

Yet to be changed/ Future additions:

- Death explosions (tank)

- Incendiary corporation flamethrower trooper

And if this auditory mayhem wasn't enough, pair it with one of those war-ambient noise mods that are on Nexus already for constant state of war and suffering. No peace for the ears. Truly a PTSD simulator.

I highly recommend pairing this mod with bot fabricator smoke mod for extra cinema!

I envisioned robots/ cyborgs built by humanity, that eventually rebelled against their former creators using their very own weaponary against them aka. Conventional ballistic weapons.

I guess this is my headcanon on HD1 events.

Great kudos and thanks to thebf333's for letting me use his StarWars weapon audio for automatons mod, as a baseline where to start from. Saved me initially a lot of time in searching and testing. Respect man!

Showcase video is VERY long this time so see timestamps! Video below is the trailer! Full detailed showcase in video section of this mod page!

NOTE: Bot death screams heard on these 2 videos are NOT INCLUDED in the main published version! They come as a standalone additional variant!

42sAnFiOCzs

Use ModManager or Arsenal for super easy install!

I hope you have fun with the mod, and make sure to leav

🤖 AI-enhanced — based on mod data

This audio overhaul replaces nearly all Automaton gunfire and explosion sounds with more traditional firearm-like audio, plus some miscellaneous SFX, to intensify firefights. With 503 endorsements and 33,620 downloads, it's a popular choice for Helldivers 2 players seeking a more immersive combat experience.

✨ Key Features

Reworks almost every Automaton gunfire sound to resemble traditional firearms.
Reworks Automaton explosion sounds for a more intense and immersive feel.
Includes some miscellaneous SFX changes.
Aims to make firefights with Automatons more intense and immersive.

📊 Pros & Cons

✅ Pros

  • Community favorite with 503 endorsements and over 33k downloads.
  • Makes Automaton firefights feel way more visceral and gunfight-like.
  • Covers almost every gunfire and explosion sound, so the whole experience gets a facelift.

⚠️ Cons

  • Only affects Automaton audio, so other factions' sounds stay vanilla.
  • Might not fit if you prefer the original sci-fi pew-pew sounds.
  • Potential compatibility issues with other audio mods that touch the same files.
🎯 Is This For You?
For Helldivers 2 players who want a grittier, more realistic gunfight feel when fighting Automatons. If you're into immersion and don't mind losing the sci-fi sound identity, this is for you. Skip if you like the original audio or want changes for all factions.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're on PC, make sure to place the mod files in the correct game directory, usually under 'data' or 'mods' folder.
  • Check if the mod requires a mod manager like Vortex or Nexus Mods' own manager for easier installation.
  • Test the mod in a low-stakes mission first to see if the new sounds fit your taste before committing.

📊 Mod Details

Game
Helldivers 2 Mods
Author
Banzaiwortex
Version
2
Downloads
33,617
Endorsements
490
Category
Audio
Created
2/1/2026
Updated
4/21/2026

🔧 How to Install Helldivers 2 Mods

Use HD2 Mod Manager. Most mods are .pak file replacers.

📖 Full step-by-step install guide for Helldivers 2 →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Helldivers 2 commands, item IDs, and more.

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