The Golden City - Custom Campaign Mission
⚪ Last updated 2022Preview

🔍 Analysis
- 🏆 #192 of 585 Campaign mods in this game by downloads
📋 About This Mod
The UNSC is ambushed by a Covenant fleet. The Master Chief (and co-op friends) crashes on a mysteries forerunner planet. Can he turn on the AA defenses of the planet before Johnson and co get decimated?
The UNSC is ambushed by a Covenant fleet. Hopelessly outmatched in a ship to ship battle, the UNSC tries to get the Master Chief inside on of the ships to turn the tide. Unfortunately Chiefs Pelican is shot down and he crashes on the planet bellow. While coming down, the Chief spots a forerunner building, which he believes to be a forerunner AA weapon. The Master Chief (and co-op friends) must activate these defenses in order to save the UNSC. The Covenant won't make it easy for him however. They have already set up shop on the planet. Will the Master Chief be able to save his friends? Will the Covenant put up a worthy fight? Will there be a lot of sand? Am I making all of this up on the spot? Download the mod to find out!
The Golden City is a fully custom campaign mission for Halo 3. It features a blend of on foot and vehicle combat.
The map should take you around 25-40 minutes for a first playthrough. This map can be more difficult than standard Halo 3. The map has been play tested around Legendary, but I think Heroic will be a fun challenge for most players.
This custom missions features a re-balanced sandbox. Non of the weapons are changed majorly, and still fill their original purpose. They're just generally a lot more effective now. Enemy AI has been changed to have more self preservation, while also being more aggressive. For balancing sake dual wielding has been taken out of this mod. For more detail you can read the individual changes.
Weapon changes:
- Plasma has been made slight more effective against shields while bullet weapons deal slightly less damage against shields.
- No dual wielding
- Player melee deals slightly less damage
+ More damage
+ Slight more accurate
- Still no zoom
(Like CE pistol, without a zoom)
Assault rifle:
+ More damage
+ More accurate
(Good all around weapon now)
+ Faster firing rate
+ More damage
- Less accurate
(Behaves a lot like CE Assault rifle)
Battle Rifle:
- More or less unchanged
+ Deals more damage
+ Slight more range
- lot less spare ammo
(It's better now)
Sniper Rifle:
- Unchanged
Rocket Launcher
- Unchanged
Spartan Laser:
- Unchanged
Plasma Pistol:
+ Single shot can fire faster and is more effective
- Charged shots tracking and speed has been nerfed
- Single shot drains more charge %
(Slight less OP!)
Plasma Rifle:
+ Is now red, because Brutes
+ Projectiles as faster and more accurate
- Drains more charge %
- Yes, I know I could have just used the Brute Plasma Rifle, but I liked the cotract between the blue plasma and the red rifle.
(behaves more like CE Plasma Rifle)
📊 Mod Details
- Game
- Halothemasterchiefcollection Mods
- Author
- Skorly
- Version
- 1.2
- Downloads
- 356
- Endorsements
- 34
- Category
- Campaign
- Created
- 10/5/2022
- Updated
- 10/15/2022
🔧 How to Install Halo: The Master Chief Co Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Halo: The Master Chief Co →
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