Reach Combat Evolved

⭐ — (62 endorsements) 📥 3,850 downloads 📌 v0.4 📅 12/5/2019
⚪ Last updated 2020

By Kreah Leiser · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/10/2020 📅 Created: 12/5/2019

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #26 of 585 Campaign mods in this game by downloads

📋 About This Mod

A reimagining of Halo Reach's campaign, featuring modifications to weapons, vehicles, difficulty balancing and more. Note the title. This IS NOT Reach Evolved by Vadam.

This mod is going to be on hiatus from now on. I apologise to those of you who were enjoying this mod. Should you wish to pick up where I left off, feel free to do so.

For many of us, Halo Reach could be summarised as "my childhood". We forced ourselves through the crushing pains of the legendary and LASO campaign. We boasted to our friends about it. We grinded the playlists, scraping together credits for that beautiful, beautiful Mark V helmet. We spent many hours replicating Youtube videos of Halo Reach glitches, recorded with a camcorder from a CRT TV. We even spent hours going through those theatre clips for that perfect action angle, only to get bored and play Infection for 19 hours. Wait, that last one maybe a bit too personal...

But, well. That's the issue, isn't it? We've done these things. We did them til we couldn't anymore. We've been from that dingy little base in the middle of the mountains, to the smouldering wastes where we watched our beloved hot pink Spartan meet their end.

Reach Combat Evolved aims to redo Halo Reach, freshening the experience for older players, but also accommodating new players. The end goal: a complete overhaul of Halo Reach.

"An ambitious effort that's still very much a work in progress, the Reach Combat Evolved Mod aims to overhaul the Halo: Reach campaign."

-Bogdan Robert Mateș, gamewatcher.com

"This mod is a reimagining of Halo Reach’s campaign, featuring modifications to weapons, vehicles, difficulty balancing and more."

-John Papadopoulos, dsogaming.com

As I have noted that Vengeful Vadam is releasing his Reach Evolved mod onto PC, I will be changing the scope of this mod so as to not compete with his. I've a lot of respect for Vadam and the work he has done over the past decade, and would hate to chomp on his bit.

With this said, see below for a revised list of intended features. Please note that the mod will be started from scratch to accomodate these changes.

Campaign Overhaul

My goal with the new arsenal is to integrate the weapon variants of many of the main Halo series games. This will mean multiple variants of some weapons. The 60-round MA5B from Combat Evolved, alongside the 32-round MA5C, the DMR existing alongside the Battle Rifle, and so on. There are some obvious issues with this; telling weapons of the same type apart, either weapon making the other obsolete, and so on.  However, these weapons will only appear in logical locations. For example, the MA5B will only appear on the missions Pillar of Autumn and Lone Wolf, as this variant of the Assault Rifle was standard issue for the Marines onboard the Pillar of Autumn, whilst it wasn't standard issue for the UNSC Army of Reach. Likewise, the M

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
Kreah Leiser
Version
0.4
Downloads
3,850
Endorsements
62
Category
Campaign
Created
12/5/2019
Updated
1/10/2020

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Halo: The Master Chief Co →

Visit the official mod page for specific installation instructions for this mod.

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