Pepper's Phantastic Pelican and Phantom Pack

⭐ — (15 endorsements) 📥 934 downloads 📌 v1.0 📅 9/4/2022
⚪ Last updated 2022

By PepperMan · Vehicles

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/5/2022 📅 Created: 9/4/2022

🔍 Analysis

  • 👍 1.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #2 of 51 Vehicles mods in this game by downloads

📋 About This Mod

A collection of multiple modded vehicles I have been working on over the past ~6 months, as featured in the 2022 VKMT Showcase. Most notably is the Infinite Pelican, perhaps the most detailed vehicle model yet seen in Halo 3. Also included

Pepper's Phantastic Pelican and Phantom Pack

By PepperMan

Please also be aware that this mod is intended as a modder's resource - you are completely free to use these vehicles in any mods you make, as long as you give credit to back to me and/or this page :)

Credits/Special Thanks:

  • []Thanks and credit to Kayhotic and The Halo Archive for releasing their rip of the Infinite Pelican, a great amount of work without which this would not have been possible.

    []Huge thanks to TheChunkierBean and his Halo 3 PBR Shaders Guide, which helped to make the pelican look so much better.

    Features:

    Halo Infinite Pelican

    Visuals:

    • []A total of 54 individual shaders, all of which use H3's PBR implementation to get the best look possible

      []Nearly half a million tris

      []Extremely detailed interior, especially in the cockpit

      []Custom made thruster effects

      []Option of automatic or manual landing gear (campaign variant uses manual, doors only version)

      Physics/Collision Model:

      • []Entirely custom from-scratch physics model, that is highly detailed to minimize clipping.

        []Fully walkable/interactable interior and exterior player collision, including in the cockpit! If you can see it, you can collide with it

        []Two separate physics models, one for the campaign and one for the non-campaign variants, featuring tweaked models to improve AI compatibility

      • []Early-mover localised physics, meaning that you can walk around inside whilst the pelican is moving perfectly fine, with no fear of falling out (be careful of falling out the back door under large acceleration though!)

      • []Fixed original "phased" pelican physics for the multiplayer version. Not a hugely complex change, but the campaign pelican is unable to sit on the ground, as it phases/falls through the environment. This is an intended feature to avoid AI phantoms unintentionally colliding with environment geometry when flying through tight spaces.

        []Completely custom from-scratch collision model. Projectiles should function fine within the entire interior and exterior

        Weapon:

        • []Custom chin-gun weapon, operated by the pilot

          []Uses default H3 sounds to avoid the need for a custom FSB file when using this mod

          Seats:

          [][size

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
PepperMan
Version
1.0
Downloads
934
Endorsements
15
Category
Vehicles
Created
9/4/2022
Updated
9/5/2022

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

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