Orion
⚪ Last updated 2022Preview

🔍 Analysis
- 🏆 #313 of 585 Campaign mods in this game by downloads
📋 About This Mod
OVERVIEW
This is a demo of my campaign modification for Halo 3 featuring the campaign level The Storm. I made this project to make Halo 3 more fun for how I like to play Halo, adding new tools for the player but also adding new challenges.
GOALS
-
[]A stronger player character with more freedom of movement and more valuable information from your HUD.
[
]Stronger and more numerous enemies with enhanced AI decision making and more variety in encounters. - More variety in the weapon and vehicle sandbox, buffing weaker weapons and adding new roles to existing weapons.
aLTis94’s Bulldog vehicle (Original model and textures were made by Jahrain): https://www.nexusmods.com/halothemasterchiefcollection/mods/1452
AStickTree/SirenSorrento for always finding the time to help with my overly specific mod questions, and for many a late night Halo: Infinite Fiesta duo-queue.
Kataiser, vilearbiter, and w00se for testing my content and providing insightful and valuable feedback.
---MAIN CHANGES
PLAYER
The player is slightly faster in all directions, in particular with strafing. The player can now carry up to 3 of each grenade type, to assist in the larger fights and against the more evasive enemies. The player has a double binocular zoom now of 3x and 8x for helping the player to plan during the larger outdoor battles. Additionally, the player has 100 shields and 100 health, significantly higher than base Halo 3 (70 shield and 45 health), to help with the larger and more chaotic fights, new challenging encounters, and modified AI. Your shields begin to regenerate very quickly after 2 seconds of Shield Stun, however, your shields now take 7 seconds to fully regenerate all 100 points of shield. Simply put, your shields are stunned for less than half of the base halo 3 duration, however, they take far longer to fully regenerate due to more maximum shield strength. Health instead is stunned for much longer and health takes longer to fully regenerate than your shields, helping to differentiate them from shields. More on this in the HUD section below.
HUD
A player health bar has been added, allowing you to track health damage and plan accordingly in a fight. Additionally, co-op players have unique Elite health bars to fit into their slightly different co-op huds (same stats, just visual differences).
Almost all weapons have smaller reticles across the board, however, they become larger when you are in the passenger seat of a vehicle, most noticeable in the opening sequence of The Storm, showing the player losing accuracy when in the passenger se
📊 Mod Details
- Game
- Halothemasterchiefcollection Mods
- Author
- Best Sakuya NA
- Version
- 0.1
- Downloads
- 158
- Endorsements
- 17
- Category
- Campaign
- Created
- 2/15/2022
- Updated
- 2/15/2022
🔧 How to Install Halo: The Master Chief Co Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Halo: The Master Chief Co →
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