Halo Reach realism hardcore rebalance (third person)
⚪ Last updated 2021Preview

🔍 Analysis
- 🏆 #480 of 585 Campaign mods in this game by downloads
📋 About This Mod
This mod adds an adequate balance of weapons, the health of opponents, and also transforms the gameplay to such an extent that the covenants now look like real badass alien invaders
The key changes in the mod are the increased firing range of the aliens with accuracy, the increased speed of the projectile of plasma weapons, the increased damage of all weapons and their effectiveness in general. Grunts never panic, elites no more bullet sponges but still deadly. In the original Reach, more than half of the weapons were useless pieces of shit. This has now been fixed.
The aliens' rank will increase gradually. At the initial levels, each covenant race is represented by low-ranking infantrymen. And only towards the end, fierce battles await with fearless zealots and ultras, as well as grunt special forces
Here you need to forget all the habits with which you played in the original. Vigilant caution, quik reaction and constant change of positions are key to a won the fight.
So i can't load on nexus full game, and maps are not supported on mcc season 7. If anyone knows how to deal with it please write in comments
📊 Mod Details
- Game
- Halothemasterchiefcollection Mods
- Author
- no_data_available
- Version
- final
- Downloads
- 56
- Endorsements
- 3
- Category
- Campaign
- Created
- 6/4/2021
- Updated
- 6/26/2021
🔧 How to Install Halo: The Master Chief Co Mods
Download from Nexus Mods.
📖 Full step-by-step install guide for Halo: The Master Chief Co →
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