Halo 3 Remastered legendary dificulty

⭐ — (6 endorsements) 📥 129 downloads 📌 v4.0 📅 7/26/2020
⚪ Last updated 2020

By 4l3x4nd3r18 · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/8/2020 📅 Created: 7/26/2020

🔍 Analysis

  • 🏆 #350 of 585 Campaign mods in this game by downloads

📋 About This Mod

The mod aims to change certain unfair factors of halo 3's legendary

The mod contains a lot of changes,it will all be seen in the game and believe me you will notice the differences.

First and foremost to play the modded version you have to open MCC via Steam with anti-cheat DISABLED in order to play the missions,otherwise it will just knock you back into the MCC main menu. The other thing is that once downloaded you need to extract the file using 7zip and place the maps into your halo 3 maps folder.

Now for what you've all been waiting for,what does the mod contain?good question,all will be answered below:

First thats needed to be said are AI,as their health and shields strength have been increased,brutes now have twice the health except chieftains,both the war and hammer chieftain have same health and shield strength,the rest of the brutes like bodyguard,minor,major and stalker have increased shields and like doubled health to make them more resilient on melee attacks as they were easily killed by 2 melees without their shields and of course certain weapons would be less useful on them. Elites also got buffed as they now have the same shield and health strength as their CE counterparts,your marine allies underwent a decrease in health as they had incredibily much of it,they literally became bullet sponges more then the brutes,so now your marine allies die easily on the battlefield,dont worry even though they go down pretty easy you on the other hand not so much:

The Master Chief now has instead of 45 health 100,and from 70 shields to 100 as well making you very hard to kill by certain weapons,however vehicles,turrets and heavy weapons like explosives,spiker and snipers will kill you very fast. Snipers take 2 shots to kill,even though sniper jackals are pretty bad at sniping in halo 3,with now 2 shots needed to kill they're accuracy has been amped a bit to make up for the fact that they take 2 shots to kill and not 1,dual wield damage penalty has been removed.

UNSC:they dont have auto aim

AR=doubled accuracy,increased ROF from 10 to 12 and damage increase from 7. 5 to 8(its no longer the brute shield taker down,it really takes like a clip to strip their shields)

magnum=semi-automatic(fires as fast as you can pull the trigger)perfectly accurate and deals the same damage as the CE magnum making this pistol a walking beast,also ammo increase to 80

BR=perfectly accurate,shorter time between bursts and damage increase from 6 to 10 per bullet,also ammo increase to 252

Shotgun=range increase to 20,damage increase from 12 to 16 per pellet to match up for the health buff and it fires like 30% faster all shells

Sniper=damage increase to 151 to make it 1 hit kill with headshot to minor and major brutes as well as marines and minor major elites,also fires faster and has 24 ammo like CE,perfectly accurate

Rocket Launcher=has damage increase and radius increased,this thing absolutely shreds everything aside sca

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
4l3x4nd3r18
Version
4.0
Downloads
129
Endorsements
6
Category
Campaign
Created
7/26/2020
Updated
10/8/2020

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Halo: The Master Chief Co →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo: The Master Chief Co commands, item IDs, and more.

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