Halo 3 Flood Crow's Nest Overhaul (Broken due to ODST's Release)

⭐ — (7 endorsements) 📥 188 downloads 📌 v1.1 📅 8/29/2020
⚪ Last updated 2020

By Sophistry · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 8/29/2020 📅 Created: 8/29/2020

🔍 Analysis

  • 🏆 #282 of 585 Campaign mods in this game by downloads

📋 About This Mod

Crow's Nest overhauled with the Flood

Complete overhaul of Crow's Nest, enemies have all been replaced with the Flood with a new added atmosphere to suit the mission

Just replace 020_base.map in your Halo 3 maps folder to install. Remember to backup the original!

Flood as the enemy

  • [](Only Flood marines, look in Q&A)

    UNSC Enemy weapon palette

    • []All enemies now use UNSC weapons (Again, check Q&A)

      New mission atmosphere

      • []Sections of Crow's Nest is now filled with a semi-thick flood fog to add to the mission atmosphere

        The return of the Flood Pelicans

        • []Instead of using Phantoms, the AI are now transported in Pelicans like my Tsavo Highway overhaul

          Known issues:

          Flood infection forms doesn't spawn from Pelicans

          Fog is only in certain sections of the map

          Sometimes the UNSC Pelican will not leave the hanger (Rare, but if it happens revert to checkpoint or restart mission)

          Why is there only Flood Marines?

          Flood marines were the only type of flood (Aside form infection forms) I could add into the map without the map crashing.

          Why is there only UNSC weapons?

          Few reasons;

          • []It made sense to me, flood infect UNSC base of course they will find UNSC weapons.

            []I wanted to try something different.

            []Adds a bit of a challenge to enemies that can be all one shotted.

            []My mod I can do what I want lol :).

          Fear not though, as I will probably bring back the Covenant weapons in a future (Optional) update.

          Why is there still Drones? Why do they use plasma pistols?

          Drones are specifically used in scripts that let you progress through the mission, I have tried replacing them with Flood however they would not spawn, stopping the player from progressing the mission.

          As to why they still use plasma pistols, well the magnum is too OP and having them spawn with no weapons isn't any fun.

          Why does the fog only effect certain parts of the mission?

          Just the way the map works and how I implement the fog, later on I'll probably change it so that it effects all of the mission but no promises.

          Why Flood Pelicans insead of the Flood Phantom's from the other overhauls?

          Flood cannot properly disembark from the Phantom, whilst I can make them leave the Pelicans.

          Please be sure to check out my other Flood campaign conversions!

          Tsavo Highway

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
Sophistry
Version
1.1
Downloads
188
Endorsements
7
Category
Campaign
Created
8/29/2020
Updated
8/29/2020

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

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