Halo 2 Annyversary Legendary Difficulty Remastered

⭐ — (4 endorsements) 📥 118 downloads 📌 v1.0 📅 12/25/2023
⚪ Last updated 2023

By 4l3x4nd3r18 · Audio

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/26/2023 📅 Created: 12/25/2023

🔍 Analysis

  • 🏆 #36 of 72 Audio mods in this game by downloads

📋 About This Mod

The mod aims to fix the notorious legendary difficulty given by our beloved bungie who unforcunately due to time constraints couldnt balance the difficulty,well no worries cause today its fixed.

The mod to fix the worse difficulty known to history,Jeezus Christ how horrible this games legendary was and lets not even talk about LASO,myyy god,life is a walk in the park compaired to this.

Well time to cover what i changed cause i know thats what youd like to know:))))))))

Starting firstly is the legendary global multiplier for the damage which on legendary was a 60% boost to enemy damage,this buff to the enemies has been removed,infact every difficulty has the exact same damage output as legendary,what makes up the difficulty is enemy numbers higher ranks aggresion reaction time and their numbers. Trust me legendary is still quite challenging but it is rewarding for good strategy

Now lets talk about the changes that have been made and we will start with your allies:

MARINES:like always the ones to fight beside you the faithful unrelenting marines were quite the machines on the battlefield in halo 2,to the point where sometimes they were a bit too good so i have nerfed their health since it was ridiculous how much damage they could take,also removed the health regeneration since its quite ludicrous they have such a thing(of course all ai have had their health regeneration removed),they are very competent with the UNSC weapons and they take waaaaay more cover and fire from it as well since theyre not so spongie anymore.

Now to talk about your enemies and ooohhhhh boyyyyy have i changed them a lot:

ELITES:also known as the Sangheili these warriors are relentless on the battlefieldd and i wanted to reflect that through gameplay as well,not to say they werent a threat in the vanilla difficulty but they had buffs in areas that were quite stupid in my opinion,like their insane ability to track/lead their shots while being super human accurate with near instant reactions times. These have been tweeked to keep them a challenge but not insane,especially zealots and even more so the specops elites which have been buffed immensely in this mod so beware of them.

The elites also underwent changes in their health and shields as they were very weak to be honest,I mean a minor elite barely had 45 health on legendary and 105 shield strength os they had a health buff mostly now sporting at 100 health and 100 shield,Major elite from 60 health and 105 shields now has 100 health with 150 shields,ultras from 120 health and 300 health has seen a slight nerf to 100 health and 200 shield and zealots are no longer just disguised majors but their own characters having 100 shields and 300 shields(zealots have strongest shields out of all the elites).

GRUNTS:the little shits that always chuck grenades and are quite annoying and funny at the same time have underwent some changes mainly to how they act,they are cowaring more with the exception t

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
4l3x4nd3r18
Version
1.0
Downloads
118
Endorsements
4
Category
Audio
Created
12/25/2023
Updated
12/26/2023

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

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