Halo 2 Anniversary - MJOLNIR Edition

⭐ — (7 endorsements) 📥 162 downloads 📌 v0.5 📅 6/8/2020
⚪ Last updated 2020

By Bio Goji 1989 · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/8/2020 📅 Created: 6/8/2020

🔍 Analysis

  • 🏆 #307 of 585 Campaign mods in this game by downloads

📋 About This Mod

This mod is a rebalance and overhaul of the Halo 2 Campaign, with the intention of making it more fair and balanced on Legendary, while still being fun and challenging even on lower difficulties.

HALO 2: ANNIVERSARY - MJOLNIR EDITION Notes

PLAYER HEALTH & SHIELDS

Arbiter: 60 points for Health, 90 Points for Shields. Health Stun and Recharge rates are now 3 seconds stun and 2 seconds recharge. Shield stun and recharge rates are 6 seconds stun and 3 seconds recharge.  Arbiter's base movement speed has been increased slightly.

Master Chief: 50 points for Health, 100 points for Shields.  Health Stun and Recharge Rates are now 6 seconds stun and 4 seconds recharge.  Shield Stun and Recharge Rates are now 3 seconds stun and 2 seconds recharge.  Master Gunns is no longer a dirty liar!

Both Arbiter and Chief now have a visible Health Meter above their Shield Bar.  Special thanks to Princess Toraburu at the H2O Discord server for discovering how to create a makeshift health meter.

Enemy AI Weapon Damage Output: 0. 6 on Easy, 1. 0 on Normal, 1. 4 on Heroic, and 1. 8 on Legendary.

Enemy Recharge Rates: 1. 5 on Easy, 1. 0 on Normal, 0. 75 on Heroic, and 0. 5 on Legendary.

Enemy Vitality: Unchanged on all difficulties.

Enemy Shields: Unchanged on all difficulties.

Friendly AI Damage Output: 0. 6 on Easy, 1. 0 on Normal, 1. 4 on Heroic, and 1. 8 on Legendary.

Friendly AI Recharge Rates: Unchanged on all difficulties.

Friendly AI Vitality: Unchanged on all difficulties.

Friendly AI Shields: Unchanged on all difficulties.

AI Firing Rates: 0. 75 on Easy, 1. 0 on Normal, 1. 25 on Heroic, and 1. 5 on Legendary.

Guidance vs. Player (Aim Assist and Projectile Magnetism in FAVOR of enemy AI): 0. 6 on Easy, 0. 6 on Normal, 1. 0 on Heroic, and 1. 4 on Legendary for Chief.  0. 6 on Easy, 0. 8 on Normal, 1. 0 on Heroic, and 1. 4 on Legendary for Arbiter.

WEAPON AND VEHICLE CHANGES

Please Note that for all hand-held weapons, AI damage modifiers are set at 0. 5, meaning that these weapons only 50% of their actual damage in the hands of the AI (Friendly and Enemy) by default.  Theses modifiers are then multiplied in Globals Based on difficulty.

UNSC WEAPONS

Battle Rifle: Does 7 points of damage per bullet, for 21 points per burst.  Fires at a rate of 18 rounds per second, because I like the firing sound it creates, and it has the ability to continuously fire burst after burst by holding down the trigger.  Has a fire recovery rate of 0. 36 seconds and a soft recovery fraction of 0. 2 seconds. Has an increased ammo reserve of 360 spare rounds.

SMG: Now does 5 points of damage per bullet, and has error angles identical to the MA5B Assault Rifle of Combat Evolved.  Fire in short controlled bursts for most consistent accuracy at medium to long ranges. Has an increased ammo rese

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
Bio Goji 1989
Version
0.5
Downloads
162
Endorsements
7
Category
Campaign
Created
6/8/2020
Updated
6/8/2020

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Halo: The Master Chief Co →

Visit the official mod page for specific installation instructions for this mod.

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