Floodzone scenario teleporter

⭐ — (3 endorsements) 📥 55 downloads 📌 v1.0 📅 1/3/2023
⚪ Last updated 2023

By ItsAMeMarkio · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 1/15/2023 📅 Created: 1/3/2023

🔍 Analysis

  • 🏆 #484 of 585 Campaign mods in this game by downloads

📋 About This Mod

Supports coop teleport into different fun premade battle scenarios

Version 1. 1 is up:

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Applies throughout: All AI squads given script commands to move to a spot now run instead of the slow, sluggish walk they did before.

This was fixed by scripting in the correct combat status.

gpmg now renders the correct first person model when picked up.

Different switch/control type added to diversify things a bit.

Scenario 2 - Extra wave of enemy grunts added if played on legendary and a special ending added if beaten on legendary.

Scenario 3 - Added scenery(fires, sparks on doors etc). There is now a phantom extraction once all the brutes have been defeated at the end to finish the scenario.

Scenario 4 - Some area firing positions have been deleted which would cause the ai spawned in the middle section sometimes

to wander off near to the first area.

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Mod description:

Playing as the arbiter, from your home covenant base camp  activate the given switches placed on the walls to teleport yourself into a pre-made battle scenario on the quarantine zone level. Once all enemies are defeated with the exception of scenario 4, you will be teleported back to base. This mod also supports coop(2 player for the time being, has been tested and works). If 4 player is possible with halo 2 i can sure make it so that the mod supports 4 player in the next update. Allies are plentiful throughout so for that reason I recommend playing on at least heroic.

The switches from left to right will teleport you into the following scenarios below:

Control/Switch 1 = Covenant vs Flood Battle

Control/Switch 2 = Big covenant vs heretic grunt battle

Control/Switch 3 = Elites vs Brutes

Control/Switch 4 = Make your way through a section of the level eliminating any flood, sentinels and humans that get in your way - To end this one and teleport back to base, in the final area run into the area close to the big fire to set off the trigger volume.

Control/Switch 5 = Covenant and humans vs flood and heretics vehicle battle

Control/Switch 6 = Elites Blue Vs Red

Load up the quarantine zone level

Few future battle scenario ideas for the next version.

- Brutes red vs blue maybe

- Sentinel defence

- Everyone vs bosses

- Sniper battle

- Explosives battle

- Defend against a huge swarm of drones/buggers

Known issues or possible issues whilst playing this so far:

- On scenario 4 in the middle area some of the flood may or may not have issues with jumping down using the placed jump hints so be on the lookout for that.

- If you are wanting to play one of the scenarios repetitively there will be a dead biped/model/vehicle/general debris pileup and unfortunately I'm not aware of any script co

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
ItsAMeMarkio
Version
1.0
Downloads
55
Endorsements
3
Category
Campaign
Created
1/3/2023
Updated
1/15/2023

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

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