Exodus Hardcore ODST Mod demo

⭐ — (6 endorsements) 📥 61 downloads 📌 v0.20 📅 9/30/2021
⚪ Last updated 2021

By Killer123ofs · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/6/2021 📅 Created: 9/30/2021

🔍 Analysis

  • 🏆 #465 of 585 Campaign mods in this game by downloads

📋 About This Mod

Campaign Overhaul with a new gameplay system which aims for realism. As an ODST Lieutenant with an experimental armor, face ruthless covenant threats where each mistake can be fatal. No shields, slower movement, supression system, more

Welcome to Halo Reach: ODST Realism Mod. 

This overhaul is not a simple "realism" mod as any other could be. With this mod I have envisioned

how a UNSC and Covenant armies would work if they were real.

This means that weapons, vehicles and AI Behavior have been changed to parallel real life armies

By the nature of this overhaul I have decided to lend a detailed list, but if you want to experience all by yourself first, then just download the .rar and extract the map in your .maps folder, which should be located in steam/steamapps/common/halothemasterchiefcollection/haloreach/maps.

A Big Recommendation is that you play as the female spartan

because of the new height I have selected for the player (See more at the detail list Player Section)

Detailed List

UNSC WEAPONS

The Assault Rifle now feels more like a real life counterpart of an AR, it deals more damage, has more ammo inventory capacity and its recoil is slightly bigger. Ideal for close and medium combat.

The DMR now feels more like a Precision Rifle. Has less recoil, less ammo capacity, more ammo inventory capacity, more zoom magnification and more damage. Ideal for Medium and Long Range combat

The Sniper Rifle is lethal to everyone except Brutes and Elites (lethal means 1 shot 1 kill). Its transfer damage to enemies inside vehicles has been reduced. Has more minimum magnification and max magnification. It now has a slight movement penalization. Ideal for Long Range combat

The Shotgun now can hit enemies at farther distances but has more distribution. Each shell contains more projectiles and each projectile now does more damage. Shell inventory capacity and shells in shotgun capacity have been reduced. Ideal for Strong enemies like brutes and elites, and for Drones.

The Magnum Pistol now deals a . 50 bmg damage, has perfect accuracy with the first shot but massive recoil. Ideal for close and medium range combat.

The Rocket Launcher projectile speed is very fast, similar to a real life rocket launcher. The explosion damage has been reduced, but the rocket impact damage has been massively increased. This is because as we know, a rocket launcher of its nature is against vehicles, not infantry, but if you do a direct hit to a chieftain or zealot expect certain death. The Rocket launcher now has movement penalization.

The mounted Machinegun now has way better accuracy and way less recoil. The detached machinegun accuracy and recoils have been increased. The Machinegun damage has been increased to a . 55 bullet damage. Transfer damage to enemies in vehicles has been significantly reduced. Projectile Speed has been increased. Movement Penalization has been slightly incre

📊 Mod Details

Game
Halothemasterchiefcollection Mods
Author
Killer123ofs
Version
0.20
Downloads
61
Endorsements
6
Category
Campaign
Created
9/30/2021
Updated
10/6/2021

🔧 How to Install Halo: The Master Chief Co Mods

Download from Nexus Mods.

📖 Full step-by-step install guide for Halo: The Master Chief Co →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo: The Master Chief Co commands, item IDs, and more.

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