Halo Reach Campaign rebalance by Darziac(UPDATED FOR MOST RECENT VERSION OF MCC)
🟠 Updated over a year agoPreview

🔍 Analysis
- 🏆 #175 of 585 Campaign mods in this game by downloads
📋 About This Mod
A modification of Reaches campaign that aims to improve upon the more common and underpowered weapons to provide a more fast paced, fun, and consistent experience.Recently updated to include: refinement of weapon rebalances and player
Are you tired of that awful assault rifle that feels like its shooting marshmallows? Only find yourself using the DMR and plasma pistol for every run? Well now say hello to my personal tweak of the entire campaign. My mod re-balances nearly all of those underpowered weapons so that they now have a comfortable spot in the campaign sandbox along with a few tweaked enemy and ally placements, rebalances to firing patterns, and more useful spartan allies and equipment. Below is a basic listing of every change to weapons, enemies, equipment, and allies. Any weapon not mentioned has been unchanged from Vanilla.
can now hold 4 of each grenade
sprint, active camo, and jetpack all have longer energy usage and recharge faster
increased rate of fire
increased ammo count
increased mag size
slightly increased damage
improved accuracy
decreased bloom
increased ammo count
slight damage nerf (for more consistency)
2X fire rate
increased range
increased ammo count
reduced spread
increased pellet count
Grenade launcher
increased ammo count
Plasma Rifle
increased battery life
decreased overheat
increased accuracy
Slightly Increased fire rate
Plasma Repeater
increased rate of fire
increased battery life
Decreased heat vent rate time
can now headshot
increased projectile speed
increased proj. magnetism
increased aim assist
slight damage nerf
Concussion rifle
Increased impact damage
plasma launcher
increased battery life
Noble Squad
weapons now tradable
firing duration increased
time between shots decreased
increased aggression
increased accuracy
weapons effected
AR, DMR, Magnum, Shotgun, Jorge's MG, Sniper Rifle, Grenade launcher, Rocket Launcher
firing duration increased
time between shots decreased
Shield Health increased across all ranks
Plasma sticks will only one shot minors and majors
Must utilize movement and sustained fire- Elites will not go down easily
weapons effected:
Plasma Rifle, Plasma Repeater, Plasma Cannon
Accuracy heavily decreased
Fire rate Greatly increased
weapons effected:
📊 Mod Details
- Game
- Halo Mcc Mods
- Author
- Darziac
- Version
- 1.5
- Downloads
- 393
- Endorsements
- 25
- Category
- Campaign
- Created
- 3/8/2022
- Updated
- 3/15/2025
🔧 How to Install Halo MCC Mods
Use Vortex or manual.
📖 Full step-by-step install guide for Halo MCC →
Visit the official mod page for specific installation instructions for this mod.
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