Halo Reach Campaign rebalance by Darziac(UPDATED FOR MOST RECENT VERSION OF MCC)

⭐ — (25 endorsements) 📥 393 downloads 📌 v1.5 📅 3/8/2022
🟠 Updated over a year ago

By Darziac · Campaign

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/15/2025 📅 Created: 3/8/2022

🔍 Analysis

  • 🏆 #175 of 585 Campaign mods in this game by downloads

📋 About This Mod

A modification of Reaches campaign that aims to improve upon the more common and underpowered weapons to provide a more fast paced, fun, and consistent experience.Recently updated to include: refinement of weapon rebalances and player

Are you tired of that awful assault rifle that feels like its shooting marshmallows?  Only find yourself using the DMR and plasma pistol for every run? Well now say hello to my personal tweak of the entire campaign. My mod re-balances nearly all of those underpowered weapons so that they now have a comfortable spot in the campaign sandbox along with a few tweaked enemy and ally placements, rebalances to firing patterns,  and more useful spartan allies and equipment. Below is a basic listing of every change to weapons, enemies, equipment, and allies. Any weapon not mentioned has been unchanged from Vanilla.

can now hold 4 of each grenade

sprint, active camo, and jetpack all have longer energy usage and recharge faster

increased rate of fire

increased ammo count

increased mag size

slightly increased damage

improved accuracy

decreased bloom

increased ammo count

slight damage nerf (for more consistency)

2X fire rate

increased range

increased ammo count

reduced spread

increased pellet count

Grenade launcher

increased ammo count

Plasma Rifle

increased battery life

decreased overheat

increased accuracy

Slightly Increased fire rate

Plasma Repeater

increased rate of fire

increased battery life

Decreased heat vent rate time

can now headshot

increased projectile speed

increased proj. magnetism

increased aim assist

slight damage nerf

Concussion rifle

Increased impact damage

plasma launcher

increased battery life

Noble Squad

weapons now tradable

firing duration increased

time between shots decreased

increased aggression

increased accuracy

weapons effected

AR, DMR, Magnum, Shotgun, Jorge's MG, Sniper Rifle, Grenade launcher, Rocket Launcher

firing duration increased

time between shots decreased

Shield Health increased across all ranks

Plasma sticks will only one shot minors and majors

Must utilize movement and sustained fire- Elites will not go down easily

weapons effected:

Plasma Rifle, Plasma Repeater, Plasma Cannon

Accuracy heavily decreased

Fire rate Greatly increased

weapons effected:

📊 Mod Details

Game
Halo Mcc Mods
Author
Darziac
Version
1.5
Downloads
393
Endorsements
25
Category
Campaign
Created
3/8/2022
Updated
3/15/2025

🔧 How to Install Halo MCC Mods

Use Vortex or manual.

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Visit the official mod page for specific installation instructions for this mod.

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