HALO REACH - ETERNAL
⚪ Last updated 2020Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #14 of 585 Campaign mods in this game by downloads
📋 About This Mod
Make sure to use armor secondary colour as LAVENDER and primary as any other colour than LAVENDER (this is to sync character colours for the campaign)
All vanilla weapons have been appropriately rebalanced and a replacement of Sprint to Evade means all weapons effect your movement speed differently. Magnums and other light weapons allow you to run much faster than normal. Standard weapons at normal speed and Heavy at slower speeds.
Many of the missions standard scenarios and enemy spawns have been changed as well as certain maps being slightly expanded and unlocked, for example, ONI: sword base firefight rooms are now accessible. The campaign also has improved filters and 3 different HUDs, depending on the playable character.
Not only this but a narrative change as well to Reach's story to make it feel more unique and fresh, being a near 10-year-old game, and to help introduce all the amazing new content!
Every mission has been perfectly balanced for each difficulty setting, making sure every encounter is fair and approachable from different angles.
I really hope you enjoy playing this mod as much as I have enjoyed making it for you, taking me over 3 and a 1/2 months, 8 hours a day to have it ready for you to play today!
Brand new weapons and classic Halo weapons return to Halo Reach!
-Brute (Banished) Plasma Rifle
-Plasma Caster
-Battle Rifle
-MA5B Assault Rifle
-MA5C Assault Rifle
-Covenant Carbine
-Flamethrower
-Silenced Magnum (ODST)
-Sentinal Beam
-Beam Rifle
-Energy sword (Halo 3 design)
-Brute Shot
-Immortal Flame
-Flak Launcher
-Proto-caster
-Banished rifle
-Banished cannon
-Banished Plasma Pistol
-Black Spindle
-Red energy sword
-Jaet's energy sword
-Combat knife
-Desert Eagle
-Phantom Turret
-Double Barrel Shotgun
-Scarab Gun
New A. I Characters! Rebels, Banished, Silent Shadow and Blades of Nine new Factions!
-Enchanced ODST's
-Brute Stalker
-Brute Phalanx
-Brute Commander
-Jaet's guard
-Jaet 'Xacob
-Qil 'Vortes
-Allied Grunts
-Allied Elites
-Hunter Major
-Hunter Incendiary
-Jackal Major (Halo 3 Design)
-Night Lurkers
New vehicles
-Banished Ghost
-Enhanced Banshee
HALO REACH - ETERNAL is a full campaign overhaul for Halo Reach, massively expanding the sandbox with new weapons, vehicles, AI, and factions like REBELS, BANISHED, and BLADES OF NINE. With 373 endorsements and 12,158 downloads, it's a well-received mod for players seeking a fresh, content-rich campaign experience.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community support with 373 endorsements and over 12k downloads
- Adds significant replay value with new factions and expanded sandbox
- Active development as of March 2020, showing ongoing interest
⚠️ Cons
- Last updated in 2020, so may not be compatible with latest game patches
- Potential performance impact from massive sandbox expansion
This is for Halo Reach players who have beaten the campaign multiple times and crave a fresh, chaotic experience. If you enjoy mods that throw new enemies and toys into the mix, this is your jam. Casual players might find the overhaul overwhelming, but veterans will love the variety.
💡 Beginner Tips
- Make sure to back up your original campaign files before installing, as the overhaul replaces core content.
- Start on a lower difficulty to get used to the new AI and factions before cranking it up.
- Check the mod's forum page for any known compatibility issues with other mods or DLC.
📊 Mod Details
- Game
- Halo Mcc Mods
- Author
- KableInstinct
- Version
- release
- Downloads
- 12,158
- Endorsements
- 373
- Category
- Campaign
- Created
- 3/28/2020
- Updated
- 3/29/2020
🔧 How to Install Halo MCC Mods
Use Vortex or manual.
📖 Full step-by-step install guide for Halo MCC →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo MCC commands, item IDs, and more.
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