Halo Chess Plus
⚪ Last updated 2020Preview

🔍 Analysis
- 🏆 #8 of 40 Gametypes mods in this game by downloads
📋 About This Mod
Halo Chess+
Halo Chess+ is an enhanced version of the official Halo Chess gametype, with new options and features.
New features
Halo Chess+ features a fully functional check and checkmate system, allowing you to win matches without having to rely on honor rules. It also features a number of enhanced features:
Team play: In the original gametype, only one player on each team would get to play. In Halo Chess+, each player on a team gets to take turns working the board.
UI improvements: If one of your pieces has no legal moves, then its waypoint will be dimmed, so you can tell at a glance which of your pieces can actually be moved.
Draw conditions: Halo Chess+ can detect several kinds of draws and end the match, including stalemates and insufficient materials. There is also a configurable turn limit.
More options: Set the species for each team.
How to install
You need to copy the *.bin file into your saved game variants folder, which is located here (the exact path varies depending on your internal XUID, or Xbox User ID):
%APPDATA%\..\LocalLow\MCC\LocalFiles\<YOUR_XUID_HERE>\HaloReach\GameType
If that folder does not exist, try saving a game variant or map variant in-game so that the folder is generated. When adding new files, note that the Master Chief Collection only checks this folder once, when you click through the title screen ("Press "). If you add files to this folder after that moment, you will need to fully close and restart the game in order for those files to appear in-game.
A map variant has also been provided in the files section; alternatively, you can use find the original map variant for Halo Chess, a Forge World variant named "s0 b0r3d" available on the File Share of DeepBlue6969.
How does it work?
Halo: Reach uses a new scripting language for its gametypes, called "Megalo." However, when we talk about Megalo, there are two things we can talk about: the scripting language that Bungie uses to write Megalo code, and the compiled "bytecode" that the game engine actually uses. It turns out that the bytecode is much more flexible than the actual language that it was designed to support.
Very little is known about the original Megalo scripting language; no one outside of Bungie and 343 Industries has ever even seen it. However, Bungie's past statements indicate that it's very similar to BASIC, and it has no for loops (for-each loops don't count), function calls, or other fancy jumps. This makes the language easy to program, but also makes it very limited. The bytecode, however, does support function calls. Nested blocks of code are compiled as disco
📊 Mod Details
- Game
- Halo Mcc Mods
- Author
- DavidJCobb
- Version
- 1.0.3
- Downloads
- 329
- Endorsements
- 11
- Category
- Gametypes
- Created
- 7/2/2020
- Updated
- 7/16/2020
🔧 How to Install Halo MCC Mods
Use Vortex or manual.
📖 Full step-by-step install guide for Halo MCC →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Halo MCC commands, item IDs, and more.
Keep browsing — more Halo MCC mods await